stevie70 Posted June 13, 2011 Share Posted June 13, 2011 two quick questionsabout packages: when i call evp, is this conidered a package change or a package end by the package?and about setangle: do i get that right, that setangle sets an _absolute_ angle (with 0 being north on the z-axis), or is that angle in any way related to the current or previous position...? because i do get some weird results using thisthx p.s.: i'd have looked those up in the geck-wiki. but thats's for some reason down the second day now (just what i needed when pre-release-tweaking / debugging) Link to comment Share on other sites More sharing options...
pintocat Posted June 13, 2011 Share Posted June 13, 2011 evp doesn't change packages itself, it just forces an actor to run through their packages to see what they should be doing. If an actor was out of cell and not in memory, or if a variable changed (like "waiting"), the packages normally will not update in a timely manner, so you tell the actor to EValuate Packages. Setangle is absolute to gameworld, not relative to currect position. Link to comment Share on other sites More sharing options...
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