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How to remove ClassicPack.esm from my mod


montybrad

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I can't seem to figure out what is going on. I have been all over the nexus and google reading everything I can. I even downloaded the FNVEdit tutorial off the nexus.

 

I have all 4 DLC, Speedy resources, and sortomatic loading with my esp.

 

The mod that got accidentally loaded is underwater home (A mod that I like to use when I play the game)

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It's not even just the silo wall static. I am losing all of speedy resources at the same time (which I have used those quite extensively).

 

The only things that remain after removing the master is the items that I made myself. Either by renaming meshes or by editing meshes.

Edited by rotarydanimal
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Ooooooh.

 

 

DUH

 

When you remove UWH, your corrected load order changed! They're looking for those things at XXYYYYYY location but now they're at (XX-1)YYYYYY location

 

Try using the 'Clean Masters' function in FNVEdit to get rid of UWH instead of just deleting it from the list.

 

http://www.youtube.com/watch?v=y3SZ6k9RoR0

Edited by Xaranth
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Before. Also make sure you're not using any UWH resources before you try to do it.

 

Edit: Clarification. Take the version of your mod with UWH in its master list. Make sure it's clean of UWH resources. Then clean masters.

Edited by Xaranth
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