LupusFratrem Posted March 26, 2016 Share Posted March 26, 2016 (edited) So, would it be possible to change my char's race from a nord to an imperial without changing his facial feature etc? Changing race using showracemenu leaves the face as the default preset one for the new race but I want my char's face to live on :sad: Any tips? (realised that with in title is supposed to be without) Edited March 26, 2016 by LupusFratrem Link to comment Share on other sites More sharing options...
Riprock Posted March 27, 2016 Share Posted March 27, 2016 I think that's going to come with the territory. Maybe a custom race with the facial features of X race and the attributes of Y race is what you need. Link to comment Share on other sites More sharing options...
WindWaker4D Posted March 29, 2016 Share Posted March 29, 2016 I've tried for a long time to be one race looking like another and it's really just not worth the effort. There are many ways to get close but I ended up settle with just adding the powers from the race I wanted to be. That being said I think the best way to go about it is to make your own custom race with the CK, which I have no idea how to do so good luck~ ^-^ (If anyone manages it I'd love to hear about it) Link to comment Share on other sites More sharing options...
LupusFratrem Posted April 11, 2016 Author Share Posted April 11, 2016 alright thanks for the reply :) Link to comment Share on other sites More sharing options...
Laereal Posted April 14, 2016 Share Posted April 14, 2016 RaceMenu 3 has an Export Head feature on the Sculpt tab that should let you save and reload that preset again. It should work between human races and perhaps bosmers and altmers, though I'm not sure if it would translate very well between races that have very different head shapes from each other like human to elf, or orc to argonian. You're welcome to try and experiment with that feature though. And I'm sure that skin textures (similarities in normal maps between the races) also play a part on how your face would look like in the end. Link to comment Share on other sites More sharing options...
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