Itchi Posted June 15, 2011 Posted June 15, 2011 I'm looking for a solution to the following problem: Upon completion of the content of the mod I am currently working on, the load time when entering a new area (via fast travel, for example) is horrible. I understand that when I enter the new world area for the first time, there will be a longer load time. However, every time the game loads a new area, it is acting as if it is calling all the data from the world area I created. Is there a way to disable all of that information once the player is done with the area from my mod? Thanks in advance.
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