firsTraveler Posted March 27, 2016 Share Posted March 27, 2016 Too many of the raider bases are nearly undefendable making attacking them a bore. Maybe add sandbag cover and some more low cover walls to various walkways and other exposed area. Also a larger variety of turrets; Laser and shotgun turrets are harder to spot than those weak machineguns. Link to comment Share on other sites More sharing options...
vTemporalZEROv Posted March 28, 2016 Share Posted March 28, 2016 This is on my bucket list for AAA when the CK comes out, until then we can't really place things in cells :l Another thing on my bucket list for AAA that you might be interested in is blocked off paths, definitely requiring the CK also, but basically having super popular or commonly used paths have barricades of raiders or something, so the road to Concord for example will have maybe a makeshift bridge with raiders on it, so going straight there via the road from Sanctuary will be much harder for newbies. Link to comment Share on other sites More sharing options...
firsTraveler Posted May 18, 2016 Author Share Posted May 18, 2016 With the CK out, has anyone tried this? Also, maybe the raiders and gunners build some Automatron build some robots? Link to comment Share on other sites More sharing options...
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