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Water Breathing magical effect


ElCansado

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This may be a little odd, but lately, when I play as a human/elf based character, normally I would think "how does he breathe underwater wearing a simple amulet?" The game makes the simple act of wearing an enchanted water breathing item the only thing necessary to breathe underwater, as if it were a set of scuba gear. Well, I was thinking, how about we show the magical effect of the worn item by surrounding the player with a bubble that makes a rough shape of a humanoid character around the player, and moves with the motions of the player's skeleton. Does this seems plausible? Or is there a much simpler way of creating a magical effect that would show the item's magical effect on the player? Either way, I would like to see what people can do to show some sort of magic that the water breathing effect produces.

 

 

 

General Idea Pic: Sorry, I don't like spongebob much, but this is the only good reference to a human bubble shape.

 

http://digitalbrawler.com/images/144/10140_1213390399299_300_300.jpg

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Oh, well then I guess it can't hurt to download, though I do have other mods that add spells to the most common spell merchants. If Midas Magic modifies the spell leveled list, it might show up in a spell merchants list of spells
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Yeah I just read about that. I think this will make exploring more worth it. I usually type in "tmm 1" when I first start a game, but it takes all the fun out of exploring. I do that because of mods that add map markers. Anyway, this sounds very entertaining. I will finally have something to do other than quests. Thank you for your help.
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