MacMillion Posted March 29, 2016 Share Posted March 29, 2016 How difficult would it be to create an expansion to the mutation mechanic? As it stands now, mutation of legendary enemies is really lame. They just start emanating a colored aura and get all their health back. I propose that instead of this, they regain their health rapidly rather than instantaneously and start to undergo a hideous transformation/growth much like Resident Evil or The Thing. They'll gain new attacks and start behaving/moving erratically. I believe the effect would be terrifying and awesome at the same time and make fighting legendary enemies really fun, interesting, and perhaps a bit more challenging. Link to comment Share on other sites More sharing options...
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