shopsD Posted July 31, 2011 Author Share Posted July 31, 2011 Could someone please tell me what could be conflicting with Reneers Guard Overhaul. Should I import actors from ren Guard overhaul into my bashed patch? Link to comment Share on other sites More sharing options...
PrettyMurky Posted July 31, 2011 Share Posted July 31, 2011 It sounds like the clash between the Elder Council, and Reneer's Guard Overhaul; although I don't know exactly what causes it, possibly something to do with how they handle the guards AI. I had the same problem. Whilst not quite as comprehensive as RGO, SM Regional Bounty does a lot of the same jobs. However if you give me a week or so to finish my current mods; I plan to expand my own crime handler to include customisable regions, and possibly crimes having witnesses as well. Link to comment Share on other sites More sharing options...
shopsD Posted July 31, 2011 Author Share Posted July 31, 2011 Ok thanks, Good luck on your mod. Just one other thing, UL even if I run 1 module causes instant crashes. the Crash Prevention System, starts playing the sound about 5 or 6 times in 3seconds before the game crashes on entering and exterior cell (even an un-modded cell). I know merging UL may be risky, but can't I simply merge each module with its respective patch or merge neighbouring modules into one (since I know which ones I want to keep). Link to comment Share on other sites More sharing options...
PrettyMurky Posted July 31, 2011 Share Posted July 31, 2011 Hmm. Only thing I can suggest with UL is move it around in the load order. Try with just the UL esm, and one esp that doesn't need any patches. Then try it at different points in the load order, see if anything works. Link to comment Share on other sites More sharing options...
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