LegoManIAm94 Posted March 29, 2016 Share Posted March 29, 2016 I am having trouble installing Blender on my new PC and all I want is to edit two models. I did what I an to them in nifskope but I need the rest done in blender. All I want is part of the floor removed. In the download link I have the models and a image of what part of the floor I want removed. I would appreciate anyone who is willing to help me with this. http://speedy.sh/hDnft/Nifs.zip Link to comment Share on other sites More sharing options...
DarthWayne Posted March 29, 2016 Share Posted March 29, 2016 Here you go. I cannot reimport them in NifSkope for you, as my version has this option disabled (because of FO4). Here are the edited parts in .obj and .3ds format. Just try which of these two works best (scale, translation, uv map etc...) Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted March 30, 2016 Author Share Posted March 30, 2016 Here you go. I cannot reimport them in NifSkope for you, as my version has this option disabled (because of FO4). Here are the edited parts in .obj and .3ds format. Just try which of these two works best (scale, translation, uv map etc...) You did remove the parts in red but you also removed part of the wall itself. Is it possible to only remove what is highlighted in red? I want the wall to not be modified but only the floor to get taken out. Link to comment Share on other sites More sharing options...
DarthWayne Posted March 30, 2016 Share Posted March 30, 2016 I only edited the nitrishades that needed to be edited. Just replace them with the new ones and leave the others as they are. Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted March 31, 2016 Author Share Posted March 31, 2016 Ok. It does work in Nifskope but only one part of the mesh appears in the Creation Kit. Do you know how to update the version of the ,3ds or .obj items when there imported as a nif so it all shows up in nifskope? Link to comment Share on other sites More sharing options...
DarthWayne Posted March 31, 2016 Share Posted March 31, 2016 When the mesh shows correctly in NifSkope but in CK, you can try the Sanitize options (Menu > Spells > Sanitize) or Update all tangent spaces (Menu > Spells > Batch). Make sure you just replaced the edited NiTriShades and everything else is the same, even the properties of the replaced nodes! Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted April 1, 2016 Author Share Posted April 1, 2016 When the mesh shows correctly in NifSkope but in CK, you can try the Sanitize options (Menu > Spells > Sanitize) or Update all tangent spaces (Menu > Spells > Batch). Make sure you just replaced the edited NiTriShades and everything else is the same, even the properties of the replaced nodes! Ok now I got it in the game and it all shows up but the new part shows up black without its texture. Im not sure if this is due to the lighting or the texture. Link to comment Share on other sites More sharing options...
Tamira Posted April 1, 2016 Share Posted April 1, 2016 To save you more trouble try these:https://www.dropbox.com/s/35s1jht6g3b50j9/NEW_Corner.nif?dl=0https://www.dropbox.com/s/pob9f7x9mcd545g/NEW_Wall.nif?dl=0I also made new collisions for the reduced objects ( I suppose the removed parts should no longer have collision ....) Link to comment Share on other sites More sharing options...
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