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Fallout 4 Survival Mode Beta


SirSalami

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In response to post #36232845.


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There is: http://www.nexusmods.com/fallout4/mods/11479
Keep in mind, doing so will break things. It breaks scrapping at the very least, but it's not that huge of a deal.

Adding ESM files is a bit dubious though and as of right now I haven't tried it.

I recommend Camping Supplies if you just want a small mod to make the survival mode experience to be a bit less of a tedium: http://www.nexusmods.com/fallout4/mods/11118/
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In response to post #36227920. #36232700 is also a reply to the same post.


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It' nice to see RND being to the Game. (Realistics Needs & Diseases from Skyrim) But to it to everyone, not just those playing Survival Difficulty, wasn't Nice.
There is a mod that adds a sleeping bag to your inventory;

http://www.nexusmods.com/fallout4/mods/11111/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D11111%26preview%3D&pUp=1
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In response to post #36202240. #36212170, #36216700, #36228240, #36231125 are all replies on the same post.


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i was kidding actually, but not about you being right, only about the refund..
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In response to post #36169075. #36188540, #36214260, #36214490 are all replies on the same post.


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Why do you recommend backing up the whole fallout 4 folder? Will it delete my mods if I opt into the beta? :S I thought it just diables them. I'm a bit worried now, was going to try the beta tonight, but if I can't use my mods again when I go back to 1.4 I don't know if I'll do it...

EDIT: Oh I see it's the saves and plugins txt files you recommend backing up.. But still, why? If I opt into survival beta, start a new game, play a while and then go back to 1.4.. Have my old saves and mod list been deleted/damaged in any way? Edited by DrScandi
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Really looking forward to the new survival mode - but not the in-bed save system. So if I'm wandering the commonwealth and find a behemoth I need to leave and find a bed then walk back before taking it on or risk dying and losing a lot of progress??

 

I appreciate what they're trying to do but the glitches, bugs and irreversible player errors are too frequent for a checkpoint style of game-play.

 

I hope the Nexus community are able to come up with a workaround better than just a droppable bedroll, because real life happens and it's not always convenient to find a bed when you need to stop playing.

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In response to post #36250120. #36253370, #36253890, #36255175, #36255675, #36255830, #36257015, #36257275, #36257890, #36257990, #36258140, #36258155, #36258325 are all replies on the same post.


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Exactly, don't take it on if you haven't slept shortly before, or you'll have to do everything again.

I had to replay an hour cause my game crashed, then i had to replay an hour because i stumbled on a brahmin with 5 mines around it, bethesda's little joke on us.

Don't worry, when the Creation kit is released these issues will certainly be adressed.

EDIT: the FOTM list has a mod that let you save now. Edited by Guest
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In response to post #36250120. #36250875 is also a reply to the same post.


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Case in point, just had a power cut! Hadn't seen a bed since I left my settlement over an hour ago. If you're in the countryside you're screwed haha.

I can see how it would ramp up the tension but the frustration wouldn't make it worth it in my opinion.

Like I said I'm looking forward to the other changes just not that one. Also I hope the console being disabled will only apply to the beta?
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In response to post #36250120. #36250875, #36253370 are all replies on the same post.


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Last night I was taking the castle, I had avoided most of the fights on the way too the castle so my save was an annoying distance away, not super far but still a tedious run back when having to do it repetitively.
I set up a firing line and proceeded to lure the mirelurks out. Well, the stupid effin minutemen kept throwing their unlimited supply of molotov coctails at me instead of the mirelurks. I know it's unlimited cause I pick pocketed them empty on the 3rd try and they still had more to throw and I know it was at me they were throwing cause on the second try I was standing behind them and one turned around and chucked a bottle at me. After the 4th run back to the castle was quite annoyed by this so I got crafty. With some painstaking agro control and precise sprinting burst and a ton of chems to keep me alive I managed to get the minutemen killed by mirelurks and their own molotov coctails before proceeding to take the castle alone with Garvey.

Yeah, save on demand is pretty much a must in a game like this. Edited by Baboo77
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