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Fallout 4 Survival Mode Beta


SirSalami

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In response to post #36250120. #36250875, #36253370, #36253890, #36255175, #36255675, #36255830, #36257015, #36257275, #36257890 are all replies on the same post.


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How the hell is it more immersive? Because you say so? Making a bed a save point is immersive? How?
Better yet, if you like it why can't it be an option? Why must this and the console disabling be imposed on all of us along with the features we actually want?

Hey I tell you what's immersive. No saving at all! Not even to quit. So you have to leave the game running. And if you die just once not only is your character erased but Fallout 4 is automatically uninstalled and removed from your Steam account.
How's that for immersive? Edited by Castornebula
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In response to post #36250120. #36250875, #36253370, #36253890, #36255175, #36255675, #36255830, #36257015, #36257275, #36257890, #36257990, #36258155, #36258325, #36258815, #36259625, #36263630, #36264205 are all replies on the same post.


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So, you crash therefore something it's wrong with the game, yes? What a stupid way to think. And if you dont like no save on demand system, don't play survival mode. Simple.


So, deprive yourself of everything else survival mode has to offer because of a dumb save mechanic that doesn't need to be? What a stupid way to think.

How about toggles for save, console, and travel to provide everybody with the play experience they desire? Those looking for a real challenge can just exercise some will power and not turn those options on. Simple.

This isn't a MMO, multiplayer, or competitive game. It's a single player sandbox rpg, people should have the ability to customize their game to the way they like to play.
Edited by Baboo77
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In response to post #36250120. #36250875, #36253370, #36253890, #36255175, #36255675, #36255830, #36257015, #36257275, #36257890, #36257990, #36258140 are all replies on the same post.


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Portable bed roll mods are a nice, realistic workaround to me. Being able to save anywhere, anytime to reload and retry indefinitely is in fact a big immersion breaker; the whole point of the survival mode is to create a much more exciting experience with incentives to be much more careful than you'd normally play the game.

Personally I'm for a survival mode with custom options. Where the base 'mode' determines the new difficulty settings + the realistic needs & diseases and the following options:

[x] survival mode

Fast travel preferences:
[ ] fast travel enabled
[x] fast travel only between settlements with supply routes (my pick!)
[ ] fast travel disabled

Saving preferences:

[ ] saving enabled
[x] saving only at beds, settlements & friendly towns
[ ] saving only at beds

Happy to say that the engine-gods are with me on this one though: bought a new system for this game and haven't ctd'd a single time yet.
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In response to post #36250120. #36250875, #36253370, #36253890, #36255175, #36255675, #36255830, #36257015, #36257275, #36257890, #36257990, #36258140, #36258155 are all replies on the same post.


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I would suggest that you exercise some self-control with regards to saving and reloading.
I know I can, and would use saves for peace of mind against crashes, glitches and needing to suddenly leave the game.

And I can't think of anything more unimmersive than using beds as savepoints, even with portable bedrolls. My character does not have narcolepsy.

Granted, options to tweak these "features" would be the best outcome for everybody. Hopefully if Bethesda stubbornly refuse to do so, modders will pick up their slack... as they always do. Edited by Castornebula
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i believe they did that, very hard is now the same as the earlier Survival mode, don't know this for sure, but i read it somewhere.
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In response to post #36250120. #36250875, #36253370, #36253890, #36255175, #36255675, #36255830, #36257015, #36257275, #36257890, #36257990, #36258140, #36258155, #36258325 are all replies on the same post.


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It's immersively ridiculous.
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In response to post #36250120. #36250875, #36253370, #36253890, #36255175, #36255675, #36255830, #36257015, #36257275, #36257890, #36257990, #36258140, #36258155, #36258325, #36258815 are all replies on the same post.


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"Being able to save anywhere, anytime to reload and retry indefinitely is in fact a big immersion breaker; the whole point of the survival mode is to create a much more exciting experience with incentives to be much more careful than you'd normally play the game"

basically this...

but i already see that you are too much ignorant to understand this, Castor...
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In response to post #36176290. #36185910, #36213820, #36214055, #36223055, #36223765, #36227355, #36230205 are all replies on the same post.


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@ Scynix

"What's the point of this post?" is such a proper question here.

You see, I voiced my opinion concerning the matter at hand. It's just that.

Now now. Actually I've seen some of your posts in this comment section and I'm not surprised one bit.
What your post is about is berating me, saying "who cares about you".
You, obviously, care hard enough to come here to read comments and be an ass to people.
An ass with ego. That's you. Nothing more.

Plus your reasons for why it's a good change are only "good" if you have problems with yourself.
My are good all around, because they are related to technical difficulties, which for the most part are the developer's fault, not the player's.

Hell, using Vertibird for transportation? Since I installed Automatron, I can't even sprint between locations, because the game occasionally refuses to keep up with loading and first disables sprinting then hangs up completely.
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In response to post #36205495. #36205950, #36206170, #36209920 are all replies on the same post.


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"So reading through the comments here I've come to the sad conclusion that most people are idiots "

Post of the month...
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