Amplified Posted June 17, 2011 Share Posted June 17, 2011 Not sure if there's already a mod out there that does this, or if there's one that's really similar. Is there any way to make the Oblivion leveling system so it's like Skyrim's? Here's a quote on how the leveling and skill system works: “There are three main stats: magicka, health, stamina. In Oblivion you have 8 attributes and 21 skills. Now it’s 18 skills and 3 attributes. What we found was those attributes actually did something else. e.g. intelligence affected magicka. They all trickled down to some other stat. The stamina/fatigue dilemma: “in the other games the stamina is called fatigue. It’s backwards.” Perks “come from levelling up character rather than skills. Pick a perk when you level. It’s like a standard skill tree but they have requirements, not just the one below it. You see a perk you like and say I’m going to start using my sword more because I want that perk. On the more grindy skill-levelling: “we’ve solved most of that” and “got rid of some skills like Athletics and Acrobatics. Who makes a character that is like “I am someone who doesn’t run?” On dynamic world levelling: “the gameplay changes as you get higher level [because of the perks. Rather than just doing more damage… it’s dramatic… mixing and matching really is different.” Link to comment Share on other sites More sharing options...
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