viper8695 Posted June 19, 2011 Share Posted June 19, 2011 Enemies just act normal, and won't attack until I attack them. They will fight other NPCs but not me. I didn't really notice at first, but realized that I could walk around them as if I wasn't there. I have no Idea what could be causing the ai issue. Any ideas? Active mod list: Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.3] 02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] 03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] 04 MD_Saddle_Master.esm 05 Cobl Main.esm [Version 1.73] 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] 07 Mart's Monster Mod.esm [Version 3.7b3p3] 08 TamrielTravellers.esm [Version 1.39c] 09 FCOM_Convergence.esm [Version 0.9.9MB3] 0A Armamentarium.esm [Version 1.35] 0B Artifacts.esm [Version 1.1] 0C Better Cities Resources.esm [Version 4.9.5] 0D Cobl Races TNR.esp [Version 1.53] 0E Cobl Races TNR SI.esp [Version 1.53] 0F Unofficial Oblivion Patch.esp [Version 3.3.5] ++ Oblivion Citadel Door Fix.esp 10 DLCShiveringIsles.esp 11 Unofficial Shivering Isles Patch.esp [Version 1.4.2] 12 Better Cities .esp [Version 4.7.0] 13 Francesco's Optional Chance of Stronger Bosses.esp 14 Francesco's Optional Chance of Stronger Enemies.esp 15 Francesco's Optional Chance of More Enemies.esp 16 Francesco's Optional Leveled Quests-SI only.esp 17 Francesco's Optional Leveled Guards.esp ++ FranDarkSeducerWeapFix.esp ++ FCOM_Francescos.esp [Version 0.9.9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 18 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 19 Fran_Lv30Item_Maltz.esp 1A FranOBSEConfig.esp [Version 0.5] 1B Natural_Habitat_by_Max_Tael.esp 1C All Natural.esp [Version 1.3] 1D All Natural - SI.esp [Version 1.3] ++ All Natural - MMM Patch.esp [Version 1.3] 1E Enhanced Water v2.0 HD.esp ++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.2] ++ Symphony of Violence.esp ++ Diverse Voices.esp [Version 0.1a] 1F Storms & Sound.esp 20 All Natural - Real Lights.esp [Version 1.3] 21 WindowLightingSystem.esp 22 Akatosh Mount By Saiden Storm.esp 23 Akatosh Mount Earn The Wyrm.esp 24 Book Jackets Oblivion.esp 25 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp 26 Days&Months.esp 27 ImprovedSigns.esp ++ Item interchange - Extraction.esp [Version 0.78] 28 ReneersNotesMod.esp 29 Enhanced Economy.esp [Version 5.2.2] 2A moDem's City Life.esp 2B Get Wet - just droplets.esp 2C Streamline 3.1.esp 2D Map Marker Overhaul.esp [Version 3.9] 2E Map Marker Overhaul - SI additions.esp [Version 3.5] 2F sr_super_hotkeys.esp [Version 0.54] 30 DLCHorseArmor.esp 31 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6] 32 DLCOrrery.esp 33 DLCOrrery - Unofficial Patch.esp [Version 1.0.4] 34 DLCVileLair.esp 35 DLCVileLair - Unofficial Patch.esp [Version 1.0.6] 36 DLCMehrunesRazor.esp 37 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5] 38 DLCSpellTomes.esp ++ GrimbotsSpellTomes+SIBookJackets.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ** Darkgreen Glass Armour.esp 39 Dude Wheres My Horse.esp 3A MD Saddlebags v3.0.esp 3B MD Saddlebags v3.0 Alternative Trader Script.esp 3C DLCThievesDen.esp 3D DLCThievesDen - Unofficial Patch.esp [Version 1.0.9] 3E ExnemRuneskulls.esp ++ FCOM_ExnemRuneskulls.esp [Version 0.9.9] 3F Cobl Glue.esp [Version 1.73] 40 Cobl Si.esp [Version 1.63] 41 Bob's Armory Oblivion.esp 42 FCOM_BobsArmory.esp [Version 0.9.9] 43 Loth's Blunt Weapons for Npcs.esp ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9] 44 Oblivion WarCry EV.esp [Version 1.08a] 45 FCOM_WarCry.esp [Version 0.9.9MB5] 46 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] ** OMOBS_SI.esp [Version 2.0] ++ OOO-Better_Priced_Clutter.esp ++ ArmamentariumLLVendors.esp [Version 1.35] 47 ArmamentariumArtifacts.esp [Version 1.35] 48 OOO 1.32-Cobl.esp [Version 1.72] 49 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] 4A FCOM_Convergence.esp [Version 0.9.9Mb3] ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] 4B FCOM_RealSwords.esp [Version 0.9.9] 4C Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3] ++ FCOM_SaferRoads.esp [Version 0.9.9] ++ FCOM_LessRats.esp [Version 0.9.9] ++ FCOM_NoReaversInGates.esp [Version 0.9.9] ++ FCOM_NoAdventurersInGates.esp [Version 0.9.9] 4D Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3] ++ Mart's Monster Mod - No Undead Rise.esp [Version 3.7b3p3] ++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3] 4E Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3] 4F Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3] 50 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3] 51 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3] 52 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3] ++ TamrielTravellerAdvScript.esp [Version 1.39c] 53 TamrielTravellers4OOO.esp [Version 1.39c] 54 TamrielTravellersItemsCobl.esp [Version 1.39c] 55 ShiveringIsleTravellers.esp [Version 1.39c] ++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c] ++ FCOM_TamrielTravelers.esp [Version 0.9.9] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] ++ FCOM_HungersUnitySI.esp [Version 0.9.9] 56 FCOM_FriendlierFactions.esp [Version 0.9.9] ++ FCOM_MoreRandomSpawns.esp [Version 0.9.9] ++ FCOM_MoreRandomItems.esp [Version 0.9.9] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3] ++ ArmamentariumLL4OOO.esp [Version 2.01] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] 57 Geomancy & Gem Dust OOO.esp 58 OOO-WaterFish.esp [Version 1.34] ++ MMM-Cobl.esp [Version 1.73] 59 Artifacts.esp [Version 1.1] ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 5A Valenwood Improved.esp 5B DLCBattlehornCastle.esp 5C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5] 5D DLCFrostcrag.esp 5E DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5] 5F Knights.esp 60 Knights - Unofficial Patch.esp [Version 1.1] 61 The Lost Spires.esp ++ FCOM_Knights.esp [Version 0.9.9Mb3] 62 ElsweyrAnequina.esp 63 Reaper's Esmeralda's Desert Manor.esp 64 Elsweyr plantations & co..esp 65 ElsweyrValenwoodImprovedPatch.esp 66 Salmo the Baker, Cobl.esp [Version 3.09] ++ Natural_Vegetation_by_Max_Tael.esp 67 Cliff_BetterLetters.esp [Version 1.2] 68 DecoratorAssistant with OBSE v1.1.esp 69 Dungeon Actors Have Torches 1.6 CT.esp 6A Exterior Actors Have Torches 1.3 DT.esp 6B Reset Your Status Page.esp [Version 0.0.8] 6C Storms & Sound - The Lost Spires.esp 6D Storms & Sound - Better Cities.esp 6E Quest Award Leveller.esp ++ Quest Award Leveller - Battlehorn Castle.esp ++ Quest Award Leveller - Vile Lair.esp ++ Quest Award Leveller - Mehrunes Razor.esp ++ Quest Award Leveller - Knights of the Nine.esp 6F MidasSpells.esp ++ Magicka Regen x1.2.esp 70 RealisticLeveling.esp ** Item interchange - Placement for FCOM.esp [Version 0.78] ++ Item interchange - Placement for Frostcrag.esp [Version 0.78] ++ Item interchange - Option, Ingredients in Bulk, reduced.esp [Version 0.78] 71 Cobl Races.esp [Version 1.52] ++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3] 72 bgMagicEV.esp [Version 1.7EV] ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV] ++ bgMagicEVStartspells.esp [Version 1.68EV] 73 bgMagicEVPaperChase.esp [Version 1.68EV] 74 Better Cities Full.esp [Version 4.9.5] 75 Better Cities - VWD of the IC.esp [Version 4.7.0] 76 Better Imperial City.esp [Version 4.9.5] ++ Better Cities Full FPS Patch.esp [Version 4.9.5] ++ Better Imperial City FPS Patch.esp [Version 4.9.1] 77 Better Cities - The Lost Spires.esp [Version 4.9.5] 78 Better Cities - COBL.esp [Version 2.1] ++ Better Cities - Open Better Cities.esp [Version 4.9.5] 79 [GFX]_Initial_Glow-all.esp 7A a4sEWVE_Full.esp ++ bgMagicShaderLifeDetect.esp [Version 1.68] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3] 7B Bashed Patch, 0.esp 7C Elsweyr Color Map.esp Link to comment Share on other sites More sharing options...
GreatLucifer Posted June 19, 2011 Share Posted June 19, 2011 Before you dive into all sorts of troubleshooting, how high is your personality...? Cause raising it high enough causes this. Same for bandits and stuff. Link to comment Share on other sites More sharing options...
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