reverofdoom Posted June 19, 2011 Share Posted June 19, 2011 (edited) Can anyone make this armour please? i've tried myself but cannot get to grips with Blender :sad: Front view:http://i264.photobucket.com/albums/ii193/dark_vador/Sepulchure.jpgSide view:http://1.bp.blogspot.com/_XfzJpu9Iqt8/SFxtjJTmaDI/AAAAAAAAAF0/VMJLVxf9xg8/S271/SepulchureOld.png Please help me Edited June 19, 2011 by reverofdoom Link to comment Share on other sites More sharing options...
AtlasS Posted June 19, 2011 Share Posted June 19, 2011 Looks like your wanting daedric armour with argonian hair all over it. I cant mod or model so i cant do this for you. but it shouldnt be too hard for someone well versed with armour mods to do it Link to comment Share on other sites More sharing options...
TheMysteriousTraveler Posted June 20, 2011 Share Posted June 20, 2011 (edited) Your a fan of Dragonfable too? :P i dont play dragonfable much anymore, but hell, sepulchre was awesome!Anyways, i dont have any experiance with nifskope so i can't help you, but atlass is right, you could make it out of daedric armour and argonian hair... Then make the daedric spoulders oversized...Should be within the reach of a first time modder or something. The question is, how to make the sword... Edited June 20, 2011 by TheMysteriousTraveler Link to comment Share on other sites More sharing options...
reverofdoom Posted June 22, 2011 Author Share Posted June 22, 2011 see what you mean about daedric with argonian hair, but it's the helms that make the difference Link to comment Share on other sites More sharing options...
TheMysteriousTraveler Posted June 24, 2011 Share Posted June 24, 2011 yeah... its the same shape as a imperial helm just... with hair and horns... and its slimer. Link to comment Share on other sites More sharing options...
reverofdoom Posted July 23, 2011 Author Share Posted July 23, 2011 (edited) so can anyone help me?i'm happy to do the stuff on blender, but i really don't know how and every time i try i keep messing up :( i seem to have managed the helmet's mesh, but having trouble with unwrapping it for the texture (when i try, every one of the 94000 faces becomes a seperate UV map) Edited July 23, 2011 by reverofdoom Link to comment Share on other sites More sharing options...
AtlasS Posted July 24, 2011 Share Posted July 24, 2011 save it as a nif and send it to me. I'll take a look at texturing it Link to comment Share on other sites More sharing options...
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