mojodajojo Posted June 20, 2011 Share Posted June 20, 2011 (edited) I have my companion scripted to always have lower hand to hand than she has Blade and Blunt. ( I have it set to like .65 of her blunt and blade which are always the same as each other. Despite this, every now and again she starts only using handtohand when she's using melee. She still uses staves and bows just fine when she makes the decision to use ranged. If I do a kill and resurrect in the console it fixes her only to pop up again later on at random. Any ideas what might be the cause? I have no idea what might be the cause, my companion's scripting my load order, Oblivion being weird in general. I'd like to know whether I have/haven't forked something up coding my companion that's causing this problem, but bad as my scripting abilities are I don't see how it's something my code could be doing. The companion in question is my Minerva Companion, but I'm about to test another companion for a while and see if it pops up with them. I have been away for a while, and I can not remember what companion bugs are specific to Oblivion compared to what's in FO3. Current Load List Oblivion.esmMart's Monster Mod.esmCM Partners.esmToaster Says Share v3.esmUnofficial Oblivion Patch.espMOBS.espFOV Modifier.espMidnightRecharge.espRegrowing Nirnroot - Normal Plant.espShowHideAmulet.espWater Nymphs.espEnhanced Economy.espCTEFastSaver.espSpell Delete And Item Remove.espImproved Hotkeys_Extended.espKDCirclets.espBob's Armory Oblivion.espMart's Monster Mod.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - Less Rats.espMart's Monster Mod - Safer Roads.espMart's Monster Mod - No Carrion Rats.espMart's Monster Mod - No Blood.espMart's Monster Mod - No Bone Loot.espMart's Monster Mod - No Undead Rise.espMart's Monster Mod - No Lanterns.espMart's Monster Mod - Spawn Rates - Increased.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Slof Horses Complete.espMart's Monster Mod - No Ghostly Apparitions.espFMUTeleport.espCyrodiil Travel Services.espPitcherPlantsHarvestable.espGuilesScrollRenamer.espImmersiveWait.espKT_KhajEyeToggle.espP1DkeyChain.espkuerteeGoldIsAnInventoryItem.espScouter.espToggleable Quantity Prompt.espATakesAll.espQuest Award Leveling.espTrue Retroactive Health v3.1.esphunters_performance.espSetEssentialActors.espSetBody.espBountyReductionOverTime.espsycHearNoEvil.espkuerteeCrimeHasWitnesses.espDenock Arrows.espCombat Behavior 2.11b.espNO_Recoil_Stagger.espqazAttackToCast.espSeductiveIdles.espCM Partners.espToaster Says Share Faction Recruitment.espCM Partners Special NPCs.espCM Partners NPC.espCM Partners More NPCs.espCM Partners Marker NPCs.espCM Partners Extra NPCs.espCompanionshipRing.espAMB.espSyc_LongerDaysShorterNights.esp1310-Chamelion-NoRefraction-TESSource.espUnderground Refuge.espCarryAllYouWant.espCM 100 Pack.espGalerionSlowerLeveling-v10.espIdle Dialogue.espBetter_Water.espArenaLootAllow v1.1.2.espDremoraArmorAllow v1.1.espRemovePonderTokens.espSkeleton Key Nerf.espEToExitAndATakesOpenBooks.espApprenticeRankCheckForStations.espStaffOfSexualReassignment.espJojo'sRepricing1.1.espRespawnNamesOwnership.espInventoryBags.espSummonRing.espMojodajojoNPCAdder.espTargetInfo.espMarkRecallSpells(MojoDaJojo).espUnconscious60.espNoFighterMageJoinReqs.espIMPChameleonSEV.espiNumberActorsGoThroughLoadDoorInCombat10.espIDeathDropWeaponChance0.espKhajiitEarRingPlayable.espMojoDaJojoQuestChanges.espTojay-raht HGEC-version.espTandemTouch.espFasionAnvil.espDremora Females.espRM Hot Potion and Poison.espPalaceGuard+EmperorArmorLoot v1.0.1.espLootAllowBlades+Emperor+Extras.espMinerva.espDD_AdjustableBounty.espzDMRA Skimpy Armor Expanded.espzDMRA Stock Clothing Skimpy.espzDMRA Stock Robe Skimpy Replacer.espzCapucines Character Expansion.espzzzzDuke Patricks - BASIC Script Effect Silencer NIF REMOVED.esp Edited June 20, 2011 by mojodajojo Link to comment Share on other sites More sharing options...
RGMage2 Posted June 21, 2011 Share Posted June 21, 2011 This is just a wild guess here, but could it be that your companion's weapons are being damaged in combat to the point where hand-to-hand is actually more effective and therefore the weapon of choice. Kill and resurrect might be resetting the weapon health. Link to comment Share on other sites More sharing options...
mojodajojo Posted June 21, 2011 Author Share Posted June 21, 2011 (edited) Nah, I gave her an undamaged chillrend dagger and she wouldn't use it. It's just weird the items are in her inventory and she uses bows and staves fine but not blunt/blades. I'll do getav checks on her blunt and blade and unarmed and unarmed is the lowest of the 3 but she uses it over high end enchanted weapons. I'm beginning to think it's just some sort of weird corruption in my saved game. Edit: Must have been my saved game. I can't seem to get it to happen in my new game. Edited June 21, 2011 by mojodajojo Link to comment Share on other sites More sharing options...
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