McclaudEagle Posted June 21, 2011 Share Posted June 21, 2011 (edited) Hi. I'm trying to learn to use Blender to make things, and so far it's going pretty well. However, one thing is bugging me. A lot of what I want to make needs to be to scale with the real thing, however, "eye balling" doesn't really help as the measurements would likely be off. I was wondering, is there a way to bring an image into Blender and then create meshes over that to make scale creation easier? Thanks. EDIT: I've found out how to do it now. Edited June 21, 2011 by McclaudEagle Link to comment Share on other sites More sharing options...
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