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levelling speed slider


jenado

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So TES games have had difficulty sliders before; why not incorporate a slider to control the rate of skill increase? I imagine it would be trivial to code, and would be a nice thing to have, especially for those masochists among us that like a super-slow levelling curve.
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Isn't that the same thing? When I put the difficulty slider up in either Morrowind or Oblivion I level up faster because I'm working harder to stay alive and taking more damage. Flip the idea and it's the same way.
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Yea that's true I had the same thing too in oblivion and morrowind! But at the same time I want the levelling curve to be Sloooow! but at the same time I don't want to have to play the game on super easy killing everything without even trying.
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