avianmosquito Posted June 23, 2011 Share Posted June 23, 2011 As it says, every time I jump my character gets stuck on an invisible object. When I move, then fall back to the ground, so this isn't a game wrecker. Only occurs when I have the jump hieght setting above 150. Any solutions? Link to comment Share on other sites More sharing options...
tunaisafish Posted June 23, 2011 Share Posted June 23, 2011 It's a known issue, and one with a solution.Search for the mod 'Powered Power Armor' by 'Imp Of The Perverse'. There's an included 'Jump Fall Fixer.esp' file included as the power armor also increased the jump height. The esp may have been released individually too. Link to comment Share on other sites More sharing options...
avianmosquito Posted June 23, 2011 Author Share Posted June 23, 2011 It's a known issue, and one with a solution.Search for the mod 'Powered Power Armor' by 'Imp Of The Perverse'. There's an included 'Jump Fall Fixer.esp' file included as the power armor also increased the jump height. The esp may have been released individually too. It doesn't work. In fact, it made the problem worse. Link to comment Share on other sites More sharing options...
tunaisafish Posted June 23, 2011 Share Posted June 23, 2011 It doesn't work. In fact, it made the problem worse.Cool. If it had an effect that means it still modifies something in the right area.Are you able to step in and update it to whatever changed in the latest patch that broke it? Link to comment Share on other sites More sharing options...
avianmosquito Posted June 23, 2011 Author Share Posted June 23, 2011 It doesn't work. In fact, it made the problem worse.Cool. If it had an effect that means it still modifies something in the right area.Are you able to step in and update it to whatever changed in the latest patch that broke it? I think the issue is my character scale, but I can't change the script because of a GECK error. Every time I try to save the modified script, it ignores me. So I can do nothing about it. Link to comment Share on other sites More sharing options...
tunaisafish Posted June 23, 2011 Share Posted June 23, 2011 Does Help->About in your Geck say v1.3.x.x ?See my profile for the link to v1.3 otherwise. Link to comment Share on other sites More sharing options...
avianmosquito Posted June 24, 2011 Author Share Posted June 24, 2011 Does Help->About in your Geck say v1.3.x.x ?See my profile for the link to v1.3 otherwise. I already updated the GECK. You have to update just to load your .esm, remember? Link to comment Share on other sites More sharing options...
tunaisafish Posted June 24, 2011 Share Posted June 24, 2011 IIRC, 1.1 would load but wouldn't save. Irrelevant though if you have the right one now.GECK-pu will restore the GECK error messages so you can see where your script is failing in that case. Link to comment Share on other sites More sharing options...
Klipperken Posted June 25, 2011 Share Posted June 25, 2011 I do not believe you were meant to jump over 1.5m.That is why the "ghost floor" at 1.5 never is fixed.It ONLY occurs in a jump, never when for instance falling, or dropping from a cliff. MAYBE! they tried to add double jump at a time, but either failed, or it got removed for some odd reason.Double jump is known from various FPS games, such as Unreal Tournament. Link to comment Share on other sites More sharing options...
avianmosquito Posted June 25, 2011 Author Share Posted June 25, 2011 Given that there's a setting with the words 'double jump' in it, that seems likely. Maybe we could encourage Bethesda to fix the invisible ledge in their next patch? Link to comment Share on other sites More sharing options...
Recommended Posts