werewolfperson Posted June 23, 2011 Share Posted June 23, 2011 (edited) Can someone tell me how too do this if it's even possible. I have a wood elf character and want to give them a wolf tail but I can't find a mod which has equibable tails so would it be possible to use meshes or textures or something from the wolven anthro race or something like that if I put it in the right folder. I can't really use the cs because I don't know how :( I did make a bald person but didn't get as far as atually putting it in the game or something ... Can mabye someone show me how do do this via the cs mabye? so is their a mod were I can just equip a wolf tail (plz post a link!) or is there a way to do the file thingy???? Please help :3 ~The Raven. Edited June 24, 2011 by werewolfperson Link to comment Share on other sites More sharing options...
wetblanket Posted June 23, 2011 Share Posted June 23, 2011 Yes it's possible but since you can't be bothered fixing your CS or downloading a mod, it's a moot point really. Link to comment Share on other sites More sharing options...
werewolfperson Posted June 24, 2011 Author Share Posted June 24, 2011 well I can be bothered to fix my cs but I don't know how XO I can re-install it :s But I tried using it once and was a complete fail at it X( The best I did was make a bald lady which is kinda useless XD Pherhaps u could show me how to do the thingy if I fix my cs?? Link to comment Share on other sites More sharing options...
wetblanket Posted June 24, 2011 Share Posted June 24, 2011 (edited) 1. Fix your CS ;) 2. Get a tail mesh and textures 3. Copy the tail mesh (something.nif) to Oblivion\Data\Meshes\characters\imperial\ 4. Copy the tail texture (something.dds AND something_n.dds) to Oblivion\Data\textures\characters\imperial\ 5. Open oblivion.esm in the CS (should be at the top, double-click to select it then click 'OK') 6. In the menu bar at the top of the CS, select 'Character/Race'. The 'Race Dialog' will open. 7. Right-click on WoodElf and select 'Duplicate'. SLOW DOUBLE-CLICK (like in explorer) to rename your new race ('WolfElf' or whatever). You have done this since (presumably) you don't want every WoodElf in the game to have a tail. 8. Make sure your new race is selected then click on the 'Body Data' tab. 9. Under the 'Male Bodies' section, click on 'Add NIF File' under 'Tail Model/Texture'. Navigate to where you copied your tail mesh and double-click it. 10. Similarly, click on 'Add Image file', navigate to where you copied your tail textures, and double-click 'something.dds' (NOT 'something_n.dds'). 11. Repeat steps 9 and 10 for the 'Female Bodies' section. edit. Forgot to add: click on 'Text Data' tab and edit race name/description and make sure 'Playable' is checked (should be already). 12. Click 'Apply' and 'Close' then save your esp. 13. Activate your esp and start a new game. Your new, tailed, WoodElf race ought to be there. Here's a quick knock-up using the Khajiit tail: http://i.imgur.com/K8UDM.png Other points: - A Race tutorial - If you really don't want to start a new character try using the command showracemenu in the game console. Use at your own risk. - Backups are your friend. Backup your work, your saves, anything you change. Edited June 24, 2011 by wetblanket Link to comment Share on other sites More sharing options...
werewolfperson Posted June 24, 2011 Author Share Posted June 24, 2011 Thankyou so much! This is a great help :3 Link to comment Share on other sites More sharing options...
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