Crockeo Posted June 23, 2011 Share Posted June 23, 2011 Hello TNF. I come here today with a scripting question for Oblivion. Near the beginning of the game, when people choose the player's discipline (Warrior, Mage, Thief) I want to award them an item depending on which they chose. So my question is: Is there a script that can get the discipline of the character? Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 23, 2011 Share Posted June 23, 2011 Try GetIsClass Link to comment Share on other sites More sharing options...
fg109 Posted June 23, 2011 Share Posted June 23, 2011 If you have OBSE, you can use GetClassSpecialization, so it'll work even for custom classes. And you'll probably want to give them the item at the end of the sewers (about stage 90 of MQ01 quest), although I guess you can also do it after Baurus asks you for your class (about stage 88 of CharacterGen quest). Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 24, 2011 Share Posted June 24, 2011 I'd suggest making the class-specific item appear in the inventory of one of the sewer inhabitants, or in one of the sewer chests. Alternatively, a new crate on the jetty right outside the sewer might make sense. Link to comment Share on other sites More sharing options...
Recommended Posts