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Add "Import Hero" to the Chargen of the Single Player


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Basically what the topic says. I googled around and found that

 

case EVENT_TYPE_MODULE_START:

{

object oHero = GetHero();

PreloadCharGen();

StartCharGen(oHero,0,TRUE); // Notice the default parameter int nImportEnabled = FALSE

break;

}

 

basically calls a hero from another save. Now, because I actually prefer to play on insane difficulties and want to run through the game with my old char again, I want this import function ( the same we see in standalone modules ) in my standard DA Origins Single Player

However, trying to find where I have to add said bit of code was a nightmare. I gave up after 2 hours of searching and instead decided to ask here. Someone should know where the file that handles the single player chargen is and how I add this.

 

Thankful for any help.

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I put a thread about this in the DA modders forums with a link to your thread here.

I'm hoping that will help get some publicity for your thread, so that some of the people who know about this stuff might see it and decide to try to help :)

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Thanks. All the help I need, really, is to know where the default file that covers startchargen is. the rest I can figure out myself.

( not that its any use to me. running a 2,66ghz single core machine and I get like 10 second damage calculation delay on lowest settings, ORZ )

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It can't be that nobody knows this. The people who made standalone scenarios should know at least

I looked through sys_chargen and sys_chargen_h as well as module_core for a while and tested various things but with no result

Edited by Kuugenthefox
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