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Made my first sword, but the UV map wont cooperate. PICS Included


zerther

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It's one problem after another. I finally got my sword to show up textured in the game, but the texture on one side of the sword is off. For some reason it only shows up in TEC and in game.

 

This is the uv map

http://i.imgur.com/2ekZl.jpg

 

as you can see it looks fine in blender

http://i.imgur.com/OnmYn.jpg

 

other side of the sword is fine too

http://i.imgur.com/mqeJT.jpg

 

but in The Elderscrolls Construction set its as if the uv map is moved slightly.. and only on one side of the sword

http://i.imgur.com/IFmIp.jpg

 

and it shows when equipped

http://i.imgur.com/Oy0Em.png

 

anyone know how that could happen? it looked fine in blender.

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Pretty cool looking sword. I like what you did with the handle and cross guard; it looks pretty authentic.

 

As far as unwrapping goes when you make an object like a sword, or anything that should be equal on both sides, you should overlap the textures; it eliminates the possibility of anything being off from one side to the other because both sides pull from the exact same spots on the UVW map. Unless I was looking at things wrong you have 2 septate sections or textures for each side of the sword.

 

In other words the only thing I should see on the UVW map is 1 blade, 1 handle, 1 cross-guard, and 1 pommel as if I were looking at it laying on the table (birds-eye view).

 

 

 

 

 

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