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[LE] Aurlyn Darkest Awakening Roles


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Hi! I'm looking for two voice actors/ actressess to fill a couple of roles for an upcoming quest, Darkest Awakening, in my custom-voiced companion mod, Aurlyn Dawnstone, which can be found here:

 

http://aurlyndawnstone.blogspot.com/

 

Closed, both positions filled.

 

The first role is rather minor, and only spans a few lines. Here, you'll play the part of a Thalmor Commander, and must reflect appropriate haughtiness and hostility; gender and age are irrelevent. Since there's not enough lines for an audition, feel free to voice these lines in their entirety, and send them to me via PM/ e-mail. I would be most appreciative, and as always, full credit will be given. Here, take a look:

 

(Started: Darkest Awakenings – Search Fort Raldur)

 

(The pair travel to Fort Raldur, and fight through a garrison of Thalmor Soldiers and Wizards. After reaching the Commander's Quarters, they find a Thalmor Commander waiting for them there)

 

Thalmor Commander: How dare you slaughter my soldiers and invade my fort! The Dominion will make you pay dearly for this injustice!

 

Player: You attacked my companion first.

 

Thalmor Commander: You have the audacity to hurl baseless accusations against me? One more word, and I'll have your head!

 

Player: So this Dunmer agent we killed wasn't one of your men?

 

Thalmor Commander: A Dunmer agent, you say? Certainly not! We have been hunting someone that fits your description of this man though. He's caused us great deal of trouble by impersonating a Thalmor Justicar, and questioning people from all around the province. Last I heard, he was holed up in some cave in Solstheim but the Thalmor will root him out soon enough. Now, get out of my fort and never return!

 

The second role is rather delicate, and requires a light touch. Here, you shall step into the shoes of the Nerevarine, and evoke the wisdom of the ages, as well as the weight that all heroes must carry, yet also portray a Dunmer accent, as well as a sinister touch. This role requires a male voice, and ranges from minor, to huge depending on how much I feel like expanding on his character after Darkest Awakening is completed, and thus, you must be prepared to record upwards of 1,000 lines of dialogue as we go along, yet for now, he only has around 20 to 30 lines. This role is also quite pivotal, so I would prefer if this position was filled first. Here are the audition lines, feel free to record them and send them to me via PM/ e-mail. I would be eternally grateful, and would be more than happy to give you full credit for this. Here, take a look:

 

Nerevarine: The second emissary returns, and takes their place beside the third. Welcome, Dragonborn. I am less than pleased to see your companion here, but I shall do my best to be a good host all the same. Now, I am sure you have a lot of questions. Ask away, and when we are done, perhaps you shall have a greater understanding of the situation at hand.

 

Player: Why did you attack us?

 

Nerevarine: I did not, as I am sure you already know. It was your companion here who made the first move, and set in chain a series of events that can never be undone. But perhaps they can be mitigated, to some extent.

 

Player: What events?

 

Nerevarine: Ahh... Yes. I'm getting ahead of myself, but know this: The three of us are here today, not by chance or choice, but by the hand of fate. Soon, each one of us will stand at the brink of the abyss with a pivotal role to play. One shall stand as Dusk, and preserve the melody that lulls all to endless sleep. The other shall stand as Dawn, and bring an end to Night. And the third? They are they grey maybe, and can both create and destroy. But you shall see that for yourself soon enough.

 

Player: Does this prophecy mean that the world will soon come to an end?

 

Nerevarine: This world is already lost. War sweeps across all of Tamriel, dragons roam the skies, burning all in their path and the towers are failing. Yet even now, there is a glimmer of hope. We can persevere, recreate and rebuild what was once lost.

 

Player: How?

 

Nerevarine: With help from beyond the veil. I... I am not from this realm, but I am now of it; shaped by my experiences here. Yet I can still bring a spark from the beyond, a single piece of knowledge that can be our only redemption.

 

Player: It's you then! You seek to control what you never could understand. You are the one who will bring Dusk, and the fall of endless night!

 

Nerevarine: You know not of what you speak, but yes; I will do what I believe is right. Alone, I could never use this power. The other one, your companion Aurlyn, she will help me achieve my goals. Now, I'm afraid I must leave you, for I still have a final task I must attend to.

 

(The Nerevarine vanishes)

Edited by mlee3141
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  • 1 year later...

I am a recent friend of Aurlyn, and just tried a new game with her after unchecking Hearthfires, but that just ctd very quickly. So I started a new game with HF (boooooo) and used LAL mod to get the Riften house quickly for my Destro Alchemist. On checking the map for the first time I saw this fort marked in white, and I thought it might be this mod as I'd barely touched Aurlyn's personal quest(s), and paid a quick visit as you do. My level one character did not do well so I cheated to see what was there. Realising I was out of my depth I quit and Googled. Looking forward to the rest of the mod, even thought those bloody steps are getting to be tiresome. I am sure this comment is out of place too, and probably won't be read, but you never know what is going to happen. Thanks for the mod, everyone. OK, back to the early grind, tata.

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