mymee Posted June 25, 2011 Share Posted June 25, 2011 I have a custom $2000 pc. I installed Oblivion and a dozen or so mods, most of which are optimization mods like lowgraspoly and streamline, but when I began a new game I could see the framerate is below average. I know there's a lot of tuning and optimization I can do to video options and ini files, but I just wanted to make sure it's not my system, and that it can handle the mods I'm interested in. Here are the dxdiag logs: Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10 Processor: Intel® Core i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz Memory: 16384MB RAMAvailable OS Memory: 16364MB RAM Page File: 2271MB used, 30455MB available Windows Dir: C:\Windows DirectX Version: DirectX 11DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode Card name: NVIDIA GeForce GTX 580 Manufacturer: NVIDIA Chip type: GeForce GTX 580 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_15803842&REV_A1 Display Memory: 4063 MB Dedicated Memory: 1503 MB Shared Memory: 2559 MB Current Mode: 1280 x 1024 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: L1720P Monitor Id: GSM437F Native Mode: 1280 x 1024(p) (60.020Hz) Output Type: HD15 Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2umDriver File Version: 8.17.0012.7061 (English) Driver Version: 8.17.12.7061 DDI Version: 11 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 4/7/2011 22:14:00, 12934248 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-53C0-11CF-6740-8C351FC2C535} Vendor ID: 0x10DE Device ID: 0x1080 SubSys ID: 0x15803842 Revision ID: 0x00A1 Driver Strong Name: oem32.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section028:8.17.12.7061:pci\ven_10de&dev_1080 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Thanks Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 25, 2011 Share Posted June 25, 2011 (edited) Yes, you'll get framerate drops - with ANY system (depending on which mods you have installed). If you want to see how slow it can get, install Better Cities, Unique landscapes, any mods which add extra npc's , and something like QTP3. Then walk around Anvil Docks, or (worse) cut through the wheatfields in one of the UL mods. THAT will show you the slowest your system is likely to get in "normal" play. For starters, REMOVE Streamline - on a high end system it actually adjusts everything in a way that reduces ALL the frame rates to handle the odd occasion when the framerate dips. It's designed to CUT framerate to a near constant level by dropping your graphics quality. Not a good mod for a power user system. Secondly, you don't say whether you have a separate sound card? If you don't, fit one. The sound processing by the CPU for an onboard sound chip causes FPS problems when there are multiple feet in use - being attacked by a couple of wolves can make it stutter very badly. Thirdly, apply the 3GB memory patch. You still won't use anything like all of the memory, but you WILL use a little more. Oblivion is an old, nearly totally single-core game. Your base processor speed is great, but don't expect the game to use more than one core for very much. Also, do a manual install of DirectX 9.0c, as well as the existing DirectX 11 (can make a noticeable difference) - and also see whether there is an EAX sound patch for the drivers for your sound card - Win7 doesn't handle EAX, and a few manufacturers have added the facility to their drivers to do so instead. Also keep tabs on the Omega drivers site for when he releases Win7 drivers - on XP the improvement using the drivers from there was startling. Edited June 25, 2011 by MarkInMKUK Link to comment Share on other sites More sharing options...
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