theuseless Posted June 26, 2011 Share Posted June 26, 2011 I have tried using Oblivion Mod Manager, tes4files and cannot figure out how to pack with bsa commander. I don't know what it is that I'm doing wrong. Oblivion Mod manager doesn't pack all the textures properly for me, I get the missing texture pink color. When I use the tes4files program, it doesn't pack any of the meshes or textures I have added. It will pack the textures that I got from the Armamentarium.esm. I don't know what I'm doing wrong, but if anybody knows how to properly pack a bsa, I would be grateful. I have searched high and low on the net for an answer, but I can't get any progress. I need the files to be compressed so that I can upload it here without splitting the zip into two pieces. Thanks as always,theuseless Link to comment Share on other sites More sharing options...
fore Posted June 26, 2011 Share Posted June 26, 2011 With bsa commander it's quite simple. To practice I recommend that you unpack the Oblivion meshes bsa, pack again, and then try to use it. If you unpack, the files go into a structure under ...bsacmd\out. For re-packing use this folder (...bsacmd\out) as source dir. Define a Archive name and set Recursive and Compress. And the flags HAVE TO be properly set, Archive falgs = 00000787 File Flags = 00000041. PACK. :thumbsup: And as always, never install bsacmd under C:Program Files Link to comment Share on other sites More sharing options...
theuseless Posted June 26, 2011 Author Share Posted June 26, 2011 (edited) And as always, never install bsacmd under C:Program Files I don't understand why not to install bsacmd into the program files folder? I am using winxp? I know that the program files is not the place for win7 or vista.... I will try to make a bsa archive out of one of the stock bsa's as you mentioned. -edit- Still the same problems. I don't know if .kf or .egm files are compress-able or not? Edited June 26, 2011 by theuseless Link to comment Share on other sites More sharing options...
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