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How to change the Alignment of Particle effects?


LeaderEnemyBoss

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Hi Everyone,

 

I have several particle effects attached to a custom grenade projectile to create a "new" explosion effect. They play just fine, however one of them faces in the wrong when activated ingame. Instead of aligning itself nicely with the ground, it looks like a half submerged wheel. How do i get my particle effects to behave? Interestingly enough the same particle effect aligns itself nicely when activated in the buildvisualization via X2Action_PlayEffect.

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