MissElly Posted April 10, 2016 Share Posted April 10, 2016 I am using Autodesk 3DS Max to export an .fbx model to .nif but when I do it only opens in the older version of nifskope and not 2.0 and the textures are not exporting along with it. Can anyone help? Link to comment Share on other sites More sharing options...
JuJooGuppy Posted April 13, 2016 Share Posted April 13, 2016 My only guess is you are using an out of date export tool that doesnt support FO4, or you don't have it set to FO4. Best I can offer ya myself. Link to comment Share on other sites More sharing options...
Yogensya Posted April 15, 2016 Share Posted April 15, 2016 Try removing all previous versions of nifskope (keep backups if you need to). As for the textures, I'd just worry about the .BGSM file reference, make sure that's pointing to the BGSM you want to use, and make/edit it with Material Editor to get the textures working ingame. Link to comment Share on other sites More sharing options...
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