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Wasteland work station, no Vault 111 lift platform upon exitting


hard8

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So far the only bug I came across with wasteland workshop was that there was no vault round elevator platform, see images below



Also might be caused by newly installed mods today too, installed the mod Extended Mechanist's Lair by AceCarteria earlier on this evening and re-installed the Buildable Power Armor Frames by Lapdragon mod after losing my Tesla power armor to the cell reset bug the other night, I disabled both mods mentioned above and went back to a saved game before the vault opened and both times the floor wasn't there!..



Owe I can ext Vault 111 ok just no lift platform below feet looks strange



here's two ingame screenshot, notice the finish and exit is clicked and no lift floor below



http://i.imgur.com/96lVa4O.jpg



http://i.imgur.com/ybAaLbK.jpg


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If anybody cares anymore: I had this issue with a fresh game, no Mods installed. Then i searched and found. I use the command "tpc" in my sStartingConsoleCommand Line (in the fallout4.ini). It toggles Preculling to off. When i'm standing right before the Elevator and toggle tpc in the console i can see it hiding (tpc=on) and reemerging (tpc=off). Tested it also with "bPreCulledObjectsEnabled=0" set in the Fallout4.ini. Same result. It does not happen however with any of the Preculling Mods to be found here on the Nexus. I begin to wonder which other Objects in the Gameworld might disappear because of that Command? Anyway, since i find the tpc Command Method more convenient than a Preculling Mod (no extra Mod installed for that reason, some Waterboarders go crazy, not working everywhere, always has to be last in Loadorder) i stay with the Command.

 

By the Way, is there also a Command which can be used instead of "bUseCombinedObjects=0"?

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  • 8 months later...

Hello,

 

I have something like 200 mods installed, and the only mod that caused this extremely annoying bug, was the mod called... Scrap Everything.
Yes, that's was because of this mod! Hope this helps.

 

:laugh:

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