Skaeith Posted April 12, 2016 Share Posted April 12, 2016 (edited) I've been tinkering around with some of the vanilla hair models and making slight preference adjustments. Once satisfied, I convert the .obj to a .nif using Bodyslide. So far, so good. I then begin setting up the .Nif file using the tutorial by Mike Moore: Again, all seems well. The model appears textured and fully functional in Nifskope. A few clicks through FO4Edit as detailed in the tutorial, and my custom hair is accessible in game. The hitch? It doesn't show up. Only the hairline is visible. If anyone could lend a hand, I'd be most appreciative. -FIXED- Operator error. It was a simple case of incorrect location in the MODL Filepath. Also, trying to augment an ESP using an ESP probably wasn't exactly a bright idea. Edited April 13, 2016 by Skaeith Link to comment Share on other sites More sharing options...
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