Korodic Posted June 29, 2011 Share Posted June 29, 2011 What is used to make the desk actually raise to reveal the hidden path underneath? I looked in vault 3 and it did give anything for me to look at. Anyone know? I tried to activate it as a reference (which I may have done wrong) any one got the code, or know where to find it? I'd look myself in vault 101 in FO3 but i dont have it installed right now. Link to comment Share on other sites More sharing options...
Sunnie Posted June 29, 2011 Share Posted June 29, 2011 If the Overseer office has a secret area bellow it (not all do), the access is almost always activated through the computer terminal in the Overseer's office. Link to comment Share on other sites More sharing options...
Korodic Posted June 29, 2011 Author Share Posted June 29, 2011 right, but what is the script that activates it? as the vault i was looking off of didnt have it, as there was no real passage underneath. Link to comment Share on other sites More sharing options...
tunaisafish Posted June 29, 2011 Share Posted June 29, 2011 deskREF.setOpenState 1; OpendeskREF.setOpenState 0; Close V11 has a passage underneath if you want ot see one setup in the GECK. Link to comment Share on other sites More sharing options...
uberlux Posted May 25, 2013 Share Posted May 25, 2013 deskREF.setOpenState 1; OpendeskREF.setOpenState 0; Close V11 has a passage underneath if you want ot see one setup in the GECK. I myself am experiencing a problem with making these doors/desks, whatever. I looked in vault 11, and there isnt even a desk there, it is just empty? is my geck acting funny or something, is this normal? alot of the vault doesnt load also.But i reckon i can copy the script from the terminal if i look up the terminal in world objects, then steal that script and adapt it for mine. Seems like im set. Link to comment Share on other sites More sharing options...
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