Deleted11727343User Posted April 14, 2016 Share Posted April 14, 2016 Hey, I'm working on a DC-15A rifle at the moment and if I get round to completing it I was wondering if anyone could texture, rig and add animations for it to go into game? Here is a WIP link. http://i.imgur.com/JLTbgvK.png Link to comment Share on other sites More sharing options...
Deleted11727343User Posted April 14, 2016 Author Share Posted April 14, 2016 Here is a second update for you, http://i.imgur.com/Ysxk2RU.png I hope you guys like it so far :) Link to comment Share on other sites More sharing options...
Deleted11727343User Posted April 14, 2016 Author Share Posted April 14, 2016 (edited) Hey, Just another update, I'm just about done then I'll be increasing the poly just a little. http://i.imgur.com/7cxMcMI.png I would like to know if anyone has a tutorial or anything on adding weapons to the game. Edit: http://i.imgur.com/CtXoCQi.png Edited April 14, 2016 by Guest Link to comment Share on other sites More sharing options...
Deleted11727343User Posted April 14, 2016 Author Share Posted April 14, 2016 Okay, So, now I've modeled the weapon I'm going to move on to the next one, which is Boba Fett's Blaster rifle, after that there is a list of weapons I want to model but I need to someone who is familiar with the processes that I can't do to help add these to game. Please let me know if your interested in helping, I really could use some support. Link to comment Share on other sites More sharing options...
Deleted11727343User Posted April 14, 2016 Author Share Posted April 14, 2016 (edited) Okay, Last two images for tonight, I worn myself out today modelling, but I hope that you guys like what you see. I also have the following I'm looking to add to game also, the EE-3 Blaster and the Thermal Detonator. Hope you guys like. http://i.imgur.com/RJG7mKL.png http://i.imgur.com/dHiTZxn.png The last two models were from a free to use sight, I just spent ages altering the models and redoing certain aspects. Edited April 14, 2016 by Guest Link to comment Share on other sites More sharing options...
Wunderbot Posted April 14, 2016 Share Posted April 14, 2016 Nice work. I'm sadly already attached to several retexturing projects at the moment, so I can't really spare any time to work on this. Link to comment Share on other sites More sharing options...
Deleted11727343User Posted April 14, 2016 Author Share Posted April 14, 2016 That's fine, but if you know anyone that could help please send them over :) Link to comment Share on other sites More sharing options...
Deleted11727343User Posted April 15, 2016 Author Share Posted April 15, 2016 Hey, good afternoon. I'm just modelling again, been tweaking a better version of a Thermal Detonator I was sent this morning. I have also started working on a Helmet model. Here is the Detonator. http://i.imgur.com/nd35zqZ.png I will post a pic of the helmet later. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted April 15, 2016 Share Posted April 15, 2016 Sadly I don't think I can help you, but these look really good and I do hope you get the help you need! Link to comment Share on other sites More sharing options...
Junnari Posted April 15, 2016 Share Posted April 15, 2016 You might want to optimize the EE-3's and thermal detonator's meshes, as whilst most rigs can handle higher polycounts, you'd ideally want to keep those counts fairly close to what the vanilla content has (around 5-10k for weapons, 5 to 1,5k for grenades) to reduce unwanted burden, especially when you can execute the same details using textures which is more resource friendly. Link to comment Share on other sites More sharing options...
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