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Star wars - Weapon Model


Deleted11727343User

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Okay,

 

So, now I've modeled the weapon I'm going to move on to the next one, which is Boba Fett's Blaster rifle, after that there is a list of weapons I want to model but I need to someone who is familiar with the processes that I can't do to help add these to game. Please let me know if your interested in helping, I really could use some support.

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Okay,

 

Last two images for tonight, I worn myself out today modelling, but I hope that you guys like what you see. I also have the following I'm looking to add to game also, the EE-3 Blaster and the Thermal Detonator.

 

Hope you guys like.

 

http://i.imgur.com/RJG7mKL.png

 

http://i.imgur.com/dHiTZxn.png

 

 

The last two models were from a free to use sight, I just spent ages altering the models and redoing certain aspects.

Edited by Guest
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You might want to optimize the EE-3's and thermal detonator's meshes, as whilst most rigs can handle higher polycounts, you'd ideally want to keep those counts fairly close to what the vanilla content has (around 5-10k for weapons, 5 to 1,5k for grenades) to reduce unwanted burden, especially when you can execute the same details using textures which is more resource friendly.

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