Machienzo Posted June 30, 2011 Share Posted June 30, 2011 This is occurring with Joshua Graham from Honest Hearts, but it can very well be applied to the vanilla game. Basically, I'm trying to turn Graham into a companion post HH. However, seeing as how the last I saw of him he was set to go through the finale dialogue, every time I enable and spawn him he will begin the finale dialogue again. That is along the lines of: "It's the same end...", because the dialogue package is still running. Now, how do I set a script to stop being forced into that dialogue topic? So I can spawn him and he'll just stand there. Link to comment Share on other sites More sharing options...
Machienzo Posted June 30, 2011 Author Share Posted June 30, 2011 I figured it out. There was a script that had been running those packages on game begin. Now however, there's one more dialogue that's running where he says "This is taking too long...". Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted June 30, 2011 Share Posted June 30, 2011 I'm not discouraging you, but I already made this... http://www.newvegasnexus.com/downloads/file.php?id=42087 I am using a different formID for the follower version, in order to avoid any mumbo jumbo with his existing packages. Link to comment Share on other sites More sharing options...
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