UgTheViking Posted June 30, 2011 Share Posted June 30, 2011 Hi-I was wondering if sometimes bugs just happen?For example, the other day, whenever I got close to the intercom at Tenpenny Towers I got the dreaded CTD.I had no mods installed that directly added or altered anything in Tenpenny so I knew that wasn't the issue.I did however have a couple mods installed that altered/added NPC's in areas like Megaton, Rivet City and Tenpenny Towers . I did not have any problem with these mods in other cities but out of curiousity I shut them off.It made no difference. The dreaded CTD continued. I played around with a few other things to no avail. By now it was late. I was tired. I shut off the computer. The next day I went back and to my surprise I had no problem getting into Tenpenny. All my mods were on and I had changed nothing. It made me wonder if sometimes bugs just happen or if I missed something, somewhere, somehow. (I do have an amazing gift for missing the obvious sometimes) Another question: I read on one of these posts somewhere that FO3 was the "crashingest game in history".Is this true? I do know that on occasion I can be playing for an hour or two, everything is running great and then without warning or any apparent reason *BANG* The dreaded CTD that leaves me sitting there scratching my head in bewilderment. Link to comment Share on other sites More sharing options...
Netwit2008 Posted July 1, 2011 Share Posted July 1, 2011 I dunno if bugs just happen by coincidence (although I'd be willing to bet they do), but for me, game play time makes a difference. With both FO3 and FONV, at about the 3rd to 4th hour of playing time, I can predict a CTD. It has helped to purge the cell buffer periodically. There are mods out there that do it for you, but it takes like 5 seconds to open the console and type in "pcb" (without the quotes). That has helped greatly. I think with both games bloat is a problem. I would have thought that NV was the crashingest thing in history. Very buggy that one o_O But I've never had that many problems with FO3 crashing unless it was due to a mod conflict. That's why it's good to only activate one or two mods at a time. Trust me, I learned that the hard way, lol Link to comment Share on other sites More sharing options...
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