Aeradom Posted April 15, 2016 Share Posted April 15, 2016 So, with the WW DLC that has just been released, I've heard that several of the DD mods are now defunct. But when looking at the list, it didn't seem like there was a lot. In fact, only one I could see was the Fusion Generator I suppose. So does anyone know precisely which mods are defunct? Here's the full list (I think) if that helps: 1x1 Craftable Foundation PieceCraftable Animated BridgesCraftable Animated FlagpolesCraftable Castle Wall Patches <---- FAVORITE MOD EVER!!!!Craftable Floor SupportCraftable Pillars and Support bracesCraftable Ramps and RailsCraftable Solar Panels and Fusion ReactorsESP ONLY - Infinite Settlement BudgetStackable Concrete Foundations If there's more, please let me know only if I it's not in the DLC. Link to comment Share on other sites More sharing options...
PoliteRaider Posted April 15, 2016 Share Posted April 15, 2016 No, none of them are defunct. Also that's not even close to a full list. Here's the full list: http://www.nexusmods.com/fallout4/users/8671518/?tb=mods&pUp=1 You might find craftable letters and numbers less necessary with WW, since the DLC had its own version. They're quite different however. Link to comment Share on other sites More sharing options...
Aeradom Posted April 15, 2016 Author Share Posted April 15, 2016 No, none of them are defunct. Also that's not even close to a full list. Here's the full list: http://www.nexusmods.com/fallout4/users/8671518/?tb=mods&pUp=1 You might find craftable letters and numbers less necessary with WW, since the DLC had its own version. They're quite different however. To be clear, I was meaning his little settlement mods, not ALL his mods I apologize if that wasn't clear, as I'm really not trying to demean DD or anything. I am curious though, I saw that the new DLC has a Fusion Reaction though... Link to comment Share on other sites More sharing options...
JuJooGuppy Posted April 15, 2016 Share Posted April 15, 2016 His fusion reactor is quite different aesthetically though. So having other options isnt a big deal. Link to comment Share on other sites More sharing options...
PoliteRaider Posted April 16, 2016 Share Posted April 16, 2016 To be clear, I was meaning his little settlement mods, not ALL his mods I apologize if that wasn't clear, as I'm really not trying to demean DD or anything. I am curious though, I saw that the new DLC has a Fusion Reaction though... Oh, no worries and I didn't think you were wanting to be insulting to anyone. Well there were some settlement mods missing there too, such as the Craftable Letters and Numbers or Animated Water Pumps and I was much too lazy to individually check them all so I just used the complete list of his mods for convenience. Apologies for the confusion. None of DD's settlement mods though provide identical content to WW DLC. The closest they come is the Fusion Reactor or the Letters and Numbers. As JujooGuppy mentioned though, they're aesthetically very different and they also vary a little in implementation. It's not like Homemaker or Alternate Settlements where they sometimes use the same assets as WW DLC. Link to comment Share on other sites More sharing options...
Aeradom Posted April 16, 2016 Author Share Posted April 16, 2016 To be clear, I was meaning his little settlement mods, not ALL his mods I apologize if that wasn't clear, as I'm really not trying to demean DD or anything. I am curious though, I saw that the new DLC has a Fusion Reaction though... Oh, no worries and I didn't think you were wanting to be insulting to anyone. Well there were some settlement mods missing there too, such as the Craftable Letters and Numbers or Animated Water Pumps and I was much too lazy to individually check them all so I just used the complete list of his mods for convenience. Apologies for the confusion. None of DD's settlement mods though provide identical content to WW DLC. The closest they come is the Fusion Reactor or the Letters and Numbers. As JujooGuppy mentioned though, they're aesthetically very different and they also vary a little in implementation. It's not like Homemaker or Alternate Settlements where they sometimes use the same assets as WW DLC. That's good to hear then. Yeah I'm not sure where I read that, but I thought with WW they were implementing a lot of those. And honestly, I'm surprised they didn't because so many of his mods are so simply, I'd of assumed they'd be in the base game you know? Link to comment Share on other sites More sharing options...
PoliteRaider Posted April 16, 2016 Share Posted April 16, 2016 That's good to hear then. Yeah I'm not sure where I read that, but I thought with WW they were implementing a lot of those. And honestly, I'm surprised they didn't because so many of his mods are so simply, I'd of assumed they'd be in the base game you know? I don't mean to be overly critical of Wasteland Workshop, because I'm having fun with it and it wasn't terribly expensive. It's pretty limited though and the features that it does add aren't very comprehensive. Don't expect it to "finish off" the settlement mode in any way. It's just a few hundred nice little items scattered throughout the settlement menu. The only mod I know of that it actually makes redundant is my own. My decontamination booth isn't very necessary now that they've added their decontamination arch. Link to comment Share on other sites More sharing options...
Aeradom Posted April 16, 2016 Author Share Posted April 16, 2016 That's good to hear then. Yeah I'm not sure where I read that, but I thought with WW they were implementing a lot of those. And honestly, I'm surprised they didn't because so many of his mods are so simply, I'd of assumed they'd be in the base game you know? I don't mean to be overly critical of Wasteland Workshop, because I'm having fun with it and it wasn't terribly expensive. It's pretty limited though and the features that it does add aren't very comprehensive. Don't expect it to "finish off" the settlement mode in any way. It's just a few hundred nice little items scattered throughout the settlement menu. The only mod I know of that it actually makes redundant is my own. My decontamination booth isn't very necessary now that they've added their decontamination arch. Yeah I saw that and thought of you. Then again, I haven't looked at the two, so maybe as you say, there's some aesthetic differences though. Link to comment Share on other sites More sharing options...
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