beetwen Posted April 16, 2016 Share Posted April 16, 2016 As I didn't find any mod that adds just one completely working new Settlement, I wanted to ask you: What would I have to do to create a mod that adds a new settlement?What HowTos should I read? Best Regards Link to comment Share on other sites More sharing options...
Aeradom Posted April 16, 2016 Share Posted April 16, 2016 As I didn't find any mod that adds just one completely working new Settlement, I wanted to ask you: What would I have to do to create a mod that adds a new settlement?What HowTos should I read? Best Regards With the Creation Kit coming out probably next week it would appear, I'd hold off until that comes out, as I imagine it will be far easier then. Link to comment Share on other sites More sharing options...
speedynl Posted April 16, 2016 Share Posted April 16, 2016 all works but for some reason the game don't reconice/add it to the game(as a real settlement), like stated maybe if the geck is out it will be easyerhttp://www.nexusmods.com/fallout4/images/27048/? Link to comment Share on other sites More sharing options...
beetwen Posted April 16, 2016 Author Share Posted April 16, 2016 I am defintely going to wait for the CK, I just wanted to start thinking and planning already. So maybe someone here knows what to change to get the last bit working, how to flag it as settlement or whatever is necessary. What procedure were you following in your creation of "Breakheart Banks"? Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted April 16, 2016 Share Posted April 16, 2016 I have the same issue, still haven't found a fix :/ Link to comment Share on other sites More sharing options...
speedynl Posted April 16, 2016 Share Posted April 16, 2016 (edited) I am defintely going to wait for the CK, I just wanted to start thinking and planning already. So maybe someone here knows what to change to get the last bit working, how to flag it as settlement or whatever is necessary. What procedure were you following in your creation of "Breakheart Banks"?most easy way, look at any of the real settlements, lets say we look for ( finchfarm ), there you will see things like dummy/buildablearena/emptytrigger/workbench/recourcecontainer copy those thing as new in to a empty esp, pick the place you wana change, place those things inside the cell, they will auto adjust the names/location, and then adjust the lines that point to difrent things, then you need a encounter zone file for the location(need to set it to no reset/settlement) you wana change, easy to find, and a id-form for adding the place to settlements, location id/file you have to add some keywords, but even so it just don't work for wat i know only 1 was able to make a real working settlement(vault 95/98 i think), but he made a custom cell for it Edited April 16, 2016 by speedynl Link to comment Share on other sites More sharing options...
seekingthesun Posted April 18, 2016 Share Posted April 18, 2016 I have put so many hours into trying to make it work. I sent the author of the Vault 98 mod an esp of one I tried to make and he's supposed to be getting back to me at some point. Link to comment Share on other sites More sharing options...
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