mikedag Posted April 16, 2016 Share Posted April 16, 2016 OK, Need some help here. I am new to mods but wanted to try some of the cool mods that are out there. So I downloaded Nexus Mod Manager, made the required changes to the different .ini file required to make fallout mods usable, and download a bunch of mods I wanted to try. Some of them worked, more more of them didn't. So finally, after scouring through the various forums, I realized the problem is that I am using the Fallout 4 Beta, which supposedly disables the mods, so that they can be sure that any problems reported were from the game and not the mods. So I went into steam and stopped the beta. After I reloaded the game and got to the "Continue" screen, I got the notification stating "this save game was created on a later version of Fallout 4, please download any updates". So the only way that I can play my saved games is to resubscribe to the Beta version, but now I am back at square one of not being able to use the mods. Can anyone help me out here? My goal is to be able to use mods, while still using my saved games and not starting all over. Thanks in advance for any assistance you might be able to provide. Mike Link to comment Share on other sites More sharing options...
Mavkiel Posted April 16, 2016 Share Posted April 16, 2016 Did you do the whole * trick in the um, plugin.txt file? Going from memory, but that trick is supposed to let all mods be used. If you didn't make that whole odd * modification only things that should be working is texture replacers. Link to comment Share on other sites More sharing options...
mikedag Posted April 16, 2016 Author Share Posted April 16, 2016 Did you do the whole * trick in the um, plugin.txt file? Going from memory, but that trick is supposed to let all mods be used. If you didn't make that whole odd * modification only things that should be working is texture replacers. OK, what trick are you talking about. Could you be more specific? Thanks. Link to comment Share on other sites More sharing options...
Mavkiel Posted April 16, 2016 Share Posted April 16, 2016 Its described http://forums.nexusmods.com/index.php?/topic/3998460-mods-are-not-disabled-in-survival-beta-beth-changed-how-plugintxt-works/ Not tried it myself yet. Link to comment Share on other sites More sharing options...
mm137 Posted April 16, 2016 Share Posted April 16, 2016 (edited) http://forums.nexusmods.com/index.php?/topic/3998460-mods-are-not-disabled-in-survival-beta-beth-changed-how-plugintxt-works/ This is the info you want Edit:oops, beaten to the punch Edited April 16, 2016 by mm137 Link to comment Share on other sites More sharing options...
Nukaman Posted April 16, 2016 Share Posted April 16, 2016 Simple version:Open NMMDisable all modsRe-Enable all mods/Install any new onesClose NMM (important, because it wipes plugin.txt upon close)Go to C:\Users\YOURNAME\AppData\Local\Fallout4Make sure plugin.txt is not read onlyOpen plugins.txt and loadorder.txtCopy loadorder.txt to plugins.txtAdd a * to the beginning of every line in plugins.txtsave/close This is how I do it, i don't know if this is the preferred way or not. You may want to run LOOT before copying from loadorder.txt, and don't forget to add any manually installed mods you have (i do most of them manually now, at least until NMM gets an update) Link to comment Share on other sites More sharing options...
mikedag Posted April 16, 2016 Author Share Posted April 16, 2016 Its described http://forums.nexusmods.com/index.php?/topic/3998460-mods-are-not-disabled-in-survival-beta-beth-changed-how-plugintxt-works/ Not tried it myself yet.You SIr, Rock! That did the trick. So simple I don't know why I hadn't run across it sooner. Playing the game with all mods working. Greatly appreciate the help. Mike Link to comment Share on other sites More sharing options...
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