flatbush71 Posted April 18, 2016 Share Posted April 18, 2016 (edited) Would it be possible for someone to make a mod to tweak these setting ??? A dog of dogmeat's size and breed could and would easily and quickly overwhelm a single individual in combat. Charlie couldn't hide from these bad boys: http://i690.photobucket.com/albums/vv266/flatbush71/cch_zpscgo9ylyz.jpg Buck , world's oldest Fallout player. EDIT:Also, I'll be glad to help in all testing. Edited April 18, 2016 by flatbush71 Link to comment Share on other sites More sharing options...
Fenryr3001 Posted April 18, 2016 Share Posted April 18, 2016 (edited) What are you asking for?That Dogmeat deals more damage?If so,that is pretty easy.Should have specified that in your post. Edited April 18, 2016 by Fenryr3001 Link to comment Share on other sites More sharing options...
Wunderbot Posted April 18, 2016 Share Posted April 18, 2016 Since Dogmeat already has a decent animation in place for when an enemy is low enough for him to finish off, I think it'd just take a few small edits to his attack damage and/or SPECIAL stats in FO4Edit. If nobody shows up, you should be able to do it yourself in just a few minutes, really. Just a matter of finding where Dogmeat's stats are located. I'm not 100% sure what triggers Dogmeat's kill animation though, so don't take my word for it. Link to comment Share on other sites More sharing options...
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