Henning12341 Posted July 2, 2011 Posted July 2, 2011 hi guys im new to modding but i cant fine the .nif files for fallout new vegas can anyone help plz its mainly veichles i want the .nif files for
micalov Posted July 2, 2011 Posted July 2, 2011 most the nif files are stored in the fallout-meshs.bsa (use FOMM tools to open)
WastelandAssassin Posted July 2, 2011 Posted July 2, 2011 inside the game's folder, packed inside the Meshes.BSA archiveyou'll need to extract the meshes you want from that archive using FOMM or BSA Commander or a similar program hope this helps :)
Henning12341 Posted July 2, 2011 Author Posted July 2, 2011 yea hia thanks i have tryed to extract the files but i cant use them in nifscope coz it just saves it in a all files format and i cant load that in nifscope any help plz
Nadimos Posted July 2, 2011 Posted July 2, 2011 (edited) go to fomm->tools->bsa browser, open the various .bsa files of the game and hit the extract all button. get the whole package texture, meshes, sounds and whatever else there is, i think it is called misc. now you should have all the raw gamedataavaible, that you can work with. then in nifskope, incase everything shows white aka there is no texture, you can configure it under render->settings, what folders nifskope should get the texture data from. simply add the folder, where you extracted the textures.bsa to and voila, there we go, a wonderfully textured mesh from new vegas! hope that helps, otherwise i dunno what you mean. please explain it to us again. :laugh: also the following might proove helpfull:http://niftools.sourceforge.net/wiki/NifSkopeorhttp://cs.elderscrolls.com/constwiki/index.php/NifSkope_Comprehensive_Guide#NIF_Files_and_Installing_NifSkope Edited July 2, 2011 by Nadimos
TheTrueFalloutGod Posted June 26, 2017 Posted June 26, 2017 go to fomm->tools->bsa browser, open the various .bsa files of the game and hit the extract all button. get the whole package texture, meshes, sounds and whatever else there is, i think it is called misc. now you should have all the raw gamedataavaible, that you can work with. then in nifskope, incase everything shows white aka there is no texture, you can configure it under render->settings, what folders nifskope should get the texture data from. simply add the folder, where you extracted the textures.bsa to and voila, there we go, a wonderfully textured mesh from new vegas! hope that helps, otherwise i dunno what you mean. please explain it to us again. http://www.thenexusforums.com/public/style_emoticons/dark/laugh.gif also the following might proove helpfull:http://niftools.sourceforge.net/wiki/NifSkopeorhttp://cs.elderscrolls.com/constwiki/index.php/NifSkope_Comprehensive_Guide#NIF_Files_and_Installing_NifSkopeCan you do it with NMM?
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