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where are the .nif files for new vegas


Henning12341

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most the nif files are stored in the fallout-meshs.bsa (use FOMM tools to open)
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go to fomm->tools->bsa browser, open the various .bsa files of the game and hit the extract all button. get the whole package texture, meshes, sounds and whatever else there is, i think it is called misc.

 

now you should have all the raw gamedata

avaible, that you can work with.

 

then in nifskope, incase everything shows white aka there is no texture, you can configure it under render->settings, what folders nifskope should get the texture data from.

 

simply add the folder, where you extracted the textures.bsa to and voila, there we go, a wonderfully textured mesh from new vegas!

 

hope that helps, otherwise i dunno what you mean. please explain it to us again. :laugh:

 

also the following might proove helpfull:

http://niftools.sourceforge.net/wiki/NifSkope

or

http://cs.elderscrolls.com/constwiki/index.php/NifSkope_Comprehensive_Guide#NIF_Files_and_Installing_NifSkope

Edited by Nadimos
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  • 5 years later...

go to fomm->tools->bsa browser, open the various .bsa files of the game and hit the extract all button. get the whole package texture, meshes, sounds and whatever else there is, i think it is called misc.

 

now you should have all the raw gamedata

avaible, that you can work with.

 

then in nifskope, incase everything shows white aka there is no texture, you can configure it under render->settings, what folders nifskope should get the texture data from.

 

simply add the folder, where you extracted the textures.bsa to and voila, there we go, a wonderfully textured mesh from new vegas!

 

hope that helps, otherwise i dunno what you mean. please explain it to us again. http://www.thenexusforums.com/public/style_emoticons/dark/laugh.gif

 

also the following might proove helpfull:

http://niftools.sourceforge.net/wiki/NifSkope

or

http://cs.elderscrolls.com/constwiki/index.php/NifSkope_Comprehensive_Guide#NIF_Files_and_Installing_NifSkope

Can you do it with NMM?

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