dxk000 Posted July 3, 2011 Share Posted July 3, 2011 I have Blender AND 3dsmax with all the NIF Scripts etc..im not trying to make a custom character, im simply trying to replace the mesh of a moving door, nothing more..i can import the .nif into both blender and 3dsmax but they dont move, then when i export them and place them back into oblivion nothing moves anymore..and all i did was simply import the nif, edit the mesh file then export..in the Kumiko Manor mod there is custom animations everywhere so i know its possible and i have tried everything to my knowledge and read everything i can but there is nothing on this subject :( please help guys this is holding my mod up! Link to comment Share on other sites More sharing options...
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