jimbo32 Posted July 4, 2011 Share Posted July 4, 2011 (edited) ^Title A maddening flip of the standard Awakening bug where the opposite occurs, and I figure it's gotta be a mod conflict. Whatever's causing it is overriding Adonnay's Weapon Replacer. Last week, prior to my first playthrough of Awakening, I installed a bunch of the unofficial Awakenings bugfixes (Silverite Mine fix, a few quest fixes). I also used the DLC Transfer batch file, and my first instinct was that this was the cause. I used the removal tool provided by the mod author to get rid of it, re-loaded, and no change. I also tried loading up an earlier save (before crafting Starfang), and still no change. Anyone have any ideas as to the cause, or a possible solution? I searched here and the Bioware forums and couldn't find a similar situation. (And yeah, I know I could use TWF to switch the model, but I'd rather just fix it) Thanks in advance for any advice. EDIT:Found the problem, in case anyone's interested. I had recently installed rak72's Blackblade Starter and Veteran set. In order for his ported Awakening stuff to work, you need a folder called "my_awak_resources" in Override. I didn't look too closely, but I assume that it contains all the necessary Awakening-exclusive meshes, textures, tints, etc. For some reason, he included the Awakening weapon variation gda files, which were overriding the Origins defaults. Mod and folder deleted, problem solved. :) Edited July 4, 2011 by jimbo32 Link to comment Share on other sites More sharing options...
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