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Can't find Scirpt from a mod


Archey6

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So I'm trying to port the SaveKey mod for FNV to FO3(for myself) but i can't seem to find the script in GECK. I've gone in File/Data and selected the .esp and make it active, under the object window i click *All but nothing shows, when i open it in conjunction with the Master File, it only displays around 200 things, none of which are scripts.

 

I came here to ask, how can I get access to the actual script.

 

*Note the Mod maker SomeWelshGuy says and i Quote

You can edit this mod for personal use, but don't re-upload it or the original version without my permission.

 

Also it seems i can't see anything with any mod i try to open.

 

Thanks,

Archey

Edited by archeyreece
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FNVedit shows all the differences between your mod and the main game. This is the best way to find any script. Do you know how to apply a filter in fnvedit? Then you just open the scripts section of the mod, and you will see an exact list of the scripts added by the mod.
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