Dan3345 Posted July 4, 2011 Share Posted July 4, 2011 (edited) I finished my mod and have opened up a folder to be compressed and I am now creating the correct paths for the textures and meshes used. Since my mod is a retexture of some companions should I leave the bodies out, so others can use their own? Or will it cause problems in game missing those body textures? Edit: and If once I saved the first time, and want to change the .esp plugin files named, how can this be done? I keep getting a message in geck when double clicking on any of my mods name that I don't have permission even if the esp is literally all mine in ownership. Edited July 4, 2011 by Dan3345 Link to comment Share on other sites More sharing options...
Moraelin Posted July 4, 2011 Share Posted July 4, 2011 Well, just renaming the file in Windows works for me every time. Link to comment Share on other sites More sharing options...
Dan3345 Posted July 4, 2011 Author Share Posted July 4, 2011 Oh duh...... Thanks for that. Now I just have to upload I got all the right meshes and textures together. Link to comment Share on other sites More sharing options...
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