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re-running character creation script when leaving vault 101?


lanceuppercut47

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i added some mods to make f3 generally darker at night and found a mod which changes night person to add a night vision to alleviate this, turns out the night vision mod is too unbalanced (i ended up just having night vision on all the time with no noticeable penalty to me char!) and i'd like not to have to restart the game, nor be stuck with this useless perk.

 

to be fair, i should've saved before taking it but the mod is too unbalanced (imo) and i no longer wish to use it or for that matter, the standard night person perk!

 

ideally i'd like to get that menu you get presented when you leave the vault as that should let me redo my stats and let me replicate my choice, minus this one if possible? or a way of safely removing the perk and adding a new one in, however not entirely sure which i'd be eligible for hence my wanting of the character recreation menu..

 

thanks.

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The perk you get right then is no different than at any other level up, and Night Person requires level 10, where the Escape! quest gets you to level 2.

 

http://fallout.wikia.com/wiki/Fallout_3_perks

At the console, use "player.addperk id" and "player.removeperk id," replacing id with the id for the perk. You don't need to use the leading zeros. For example, to remove Night Person, you could use the following:

player.removeperk 94ebd

 

Just choose a good perk that you were qualified for.

Edited by bloodfromastone
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The perk you get right then is no different than at any other level up, and Night Person requires level 10, where the Escape! quest gets you to level 2.

 

http://fallout.wikia.com/wiki/Fallout_3_perks

At the console, use "player.addperk id" and "player.removeperk id," replacing id with the id for the perk. You don't need to use the leading zeros. For example, to remove Night Person, you could use the following:

player.removeperk 94ebd

 

Just choose a good perk that you were qualified for.

that did the trick, cheers!

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