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Easy help? Pipboy's screen won't go back from white text


zach7choi

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Hello, I installed mods such as HD texture Pipboy, 4K/8K maps etc.

Now I uninstalled them all in NMM,

everything went back to vanilla,

 

but the text on my Pipboy's screen stays White,

it does not match the display settings that I have. (which is all set to green)

 

Do I need to manually delete some files?

 

Oh just incase the mods that I am using (and pretty sure which doesn't change Pipboy's screen..?):

Fallout 4 - Texture Optimization Project,

Armorsmith extended,

CBBE,

Vivid Fallout,

Great fps boost,

Power Armor animation,

Unofficial Fallout 4 Patch,

Upscale

 

Screenshot attached:

http://i.imgur.com/QBBUCNt.jpg

Edited by zach7choi
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  • 1 year later...

i know this is old, but i have the same issue too, without even using satellite world map mod.

 

 

d4AGBd4.png

 

MCzjnsx.png

 

IrRghTW.png

 

 

 

the same goes to terminal. from what i've noticed, they're missing scanlines. maybe it's missing a mask? i've tried setting the disablefx to 0 on all 3 inis, and even manually setting the R/G/B colour of pipboy. huh...

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bump. it seems like nobody can fix this...gotta try disabling all mods and create a new game and see.

 

HAHA I found the real culprit. all because I couldn't read the description. if anyone who downloaded dave's poses, remember not to download the daveposes.ini under optional files because it contains bPipboyDisableFX=1 LOL

Edited by calscks
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