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Triggering Specific Random Encounters


Cyberweasel89

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Hey. Is there any way to use the console commands or modding to make it so the player can trigger a specific random encounter for the next encounter spot?

 

Specifically, say I wanted to run into the merchant who sells you a Nuka-Cola Quantum in front of the Super-Duper Mart, those ghouls who couldn't make it to underworld at the ruined barn, or the Firelance event right over the Anchorage War Memorial.

 

Is there any way to do this?

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Hey. Is there any way to use the console commands or modding to make it so the player can trigger a specific random encounter for the next encounter spot?

 

Specifically, say I wanted to run into the merchant who sells you a Nuka-Cola Quantum in front of the Super-Duper Mart, those ghouls who couldn't make it to underworld at the ruined barn, or the Firelance event right over the Anchorage War Memorial.

 

Is there any way to do this?

 

player.placeatme FormID #

 

you have to find the FormID # of the npc you want to put near you.

I just found this googling hope you did too.

 

This won't really be random, you'd have to give those NPCs some type of wondering schedule to be there unless you just set a trigger to make them appear when you hit a certain cell border which I think is entirely possible.

But I can't really tell you how to do that sry.

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