cosmat Posted April 21, 2016 Share Posted April 21, 2016 (edited) Just a quick question...is it possible for me add soldier skeletal remains as part of a mod and then put loot on it? i dont mean a fresh gunner/raider corpse it has to be the skeleton with the bones and everything. And it doesnt have to be work on the skeleton just has to be in their inventory and the skeleton just has to be interactible with the E and R keys. Reason i ask is because while playing FO4 i dont think i've ever seen a lootable skeleton. They may have stuff laying around them on the floor but i've never had to open the inventory of a skeleton before. In Skyrim i think they had lootable skeletons but not FO4. Edited April 21, 2016 by cosmat Link to comment Share on other sites More sharing options...
PoliteRaider Posted April 22, 2016 Share Posted April 22, 2016 (edited) Yeah absolutely, you might run into some extra work if you want the items to show up as clothing on the skeleton (a helmet that you take off them for example) but there's no reason why you can't. Bethesda just decided not to in the vanilla game. Edited April 22, 2016 by PoliteRaider Link to comment Share on other sites More sharing options...
Gruffydd Posted April 22, 2016 Share Posted April 22, 2016 For a quick and dirty version, I suppose you could grab something that works the way you want it to, remove the visible part of it, slap the mesh of the skeleton you want over it, and presto, one skeleton that works like a container. Collision might be screwy, but most people probably wouldn't notice. Link to comment Share on other sites More sharing options...
cosmat Posted April 22, 2016 Author Share Posted April 22, 2016 Ohh i wasnt actually thinking about making the gear wearable on the skeleton. Just as long as the skeleton has an inventory that i can put the items into. So that way they'll have the E and R buttons when you hover over the skeleton for the loot/loot all options. Link to comment Share on other sites More sharing options...
seekingthesun Posted April 22, 2016 Share Posted April 22, 2016 Just about any reference can have a CONT row added to it, turning it into a container Link to comment Share on other sites More sharing options...
cosmat Posted May 2, 2016 Author Share Posted May 2, 2016 (edited) Bringing this back up because i had another question. Does anyone know of any good youtube tutorials that show how to place armor or weapons into the game world via addons? like say if i place a skeleton or chest of my own (not one that already exists in game) and then i want to place weapon or armor on the ground near that skellie or inside the chest that i created. Ohh and just to emphasize i dont need help with creating the objects just on how to place them in the game world without having to spawn them with a console command. Edited May 2, 2016 by cosmat Link to comment Share on other sites More sharing options...
seekingthesun Posted May 2, 2016 Share Posted May 2, 2016 yeah search for it in the creation kit and then drag it over into the window where you view the world. It's a bit more complicated in fo4edit, that said, I use fo4edit for these sorts of things Link to comment Share on other sites More sharing options...
cosmat Posted May 2, 2016 Author Share Posted May 2, 2016 yeah search for it in the creation kit and then drag it over into the window where you view the world. It's a bit more complicated in fo4edit, that said, I use fo4edit for these sorts of things Thats good to hear i'll check out the CK. I was afraid i'd have to use FO4EDIT and use the skellies and containers right on the surface of Vault 111. Link to comment Share on other sites More sharing options...
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