mszczotka Posted April 22, 2016 Share Posted April 22, 2016 I would like to see a mod for Jobs. I currently have jobs of skyrim installed and it works great but it makes me want something a little different. My IdeaEmployers in different areas of skyrim. Talking to them has the option to apply for a job. They then give you an item that allows you to use a nearby interactive item to begin working. Jobs give a set rate of money per hour for continuous work. A small amount but for more immersion Working animation lasts until cancelled and awards gold at a slow but continous rate. Examples: Job: Lumber WorkerItem Given: Wood Working ToolsWork Area: Table Near any saw mill in a lumber yard.Description: Basically just sawing lumber continuously awards like 5 septims an hour. Job: EnchanterItem Given: Enchanting ToolsWork Area: Interactive Object set on top of Enchanting Area like an orb.Description: Basically just use the standard working animation and give however much gold an hour to be balanced. Job: Merchant AssistantItem Given: Trade ContractsWork Area: A register behind shop keeps counters.Description: Just stand behing counter "selling" wares. Job: BlacksmithItem Given: Smelting ToolsWork Area: Interactive object by smelter.Description: Keep smelter stoked for the blacksmith. It would also be cool if you could gain marginal skill increases for work done. The equivalent of one skill level per 8 hours worked. Link to comment Share on other sites More sharing options...
csbx Posted April 27, 2016 Share Posted April 27, 2016 See the mod 'professions' I think it is called. It does some of what you want, but you'll have to roleplay a lot of the functionality--ie., there isn't any scripting set up to formally allow you to work. I agree with you that it would be good to have more variation in the kinds of work to do--less involving killing, more involving creating. Link to comment Share on other sites More sharing options...
Shivala Posted April 27, 2016 Share Posted April 27, 2016 I really like the idea of being a merchant. Selling stuff from your travels perhaps, have NPCs come and go, maybe with some quests involved to keep things interesting.- Someone steals your ware, find out who the thief is.- A client comes in and asks for a rare item, you locate it for him/her- A competitor opens up shop and you have to compete to keep your business Link to comment Share on other sites More sharing options...
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