Icorre Posted July 6, 2011 Share Posted July 6, 2011 I've made a mod that is a simple square room using the ayleid ruins. I made it to have a low-lag place to spawn a bunch of guards and blood skeletons (from the cs tutroial). I can get into and out-of the room no problem, but when i do the player.placeatme command it spawns the creature, but i don't know where! i waited a minute and heard the thunder sound once, and then it said someone had gone unconsious somewhere completey different. Can anyone help? Link to comment Share on other sites More sharing options...
David Brasher Posted July 6, 2011 Share Posted July 6, 2011 It sounds like maybe your room is not properly path-gridded and the actors are spawning outside or under the room. You may need a bigger room, if your room is really small. If you use ******.MoveTo Player or PlaceAtMe when you are close to a wall, that which is summoned could end up on the wrong side of the wall. Link to comment Share on other sites More sharing options...
Icorre Posted July 6, 2011 Author Share Posted July 6, 2011 (edited) but if it were spawning ouside of the room would'nt it just full endlesly? The room is in a different cell than the wilderness and stuff, so if it re-set like the player does then it would end up in the room wouldn't it?? Edited July 6, 2011 by Icorre Link to comment Share on other sites More sharing options...
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