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How is weapon range calculated.


SindolY3K

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So in FO4Edit, weapon has a listed max range of 256. The long barrel mod has a max range modifier of 16, the in game range with 0 perks and no muzzle attachment is 203 with the long barrel.

 

With a marksmans barrel which has a range modifier of 18, the in game range is 227.

 

With a short barrel which has a range modifier of 9, the in game range is 119.

 

EDIT:

Looks like each point of a mod is worth 12 range, and there's a base range of 11. So multiplying the total range modifiers from mods x 12 and then adding 11 will equal in game range. So I guess the new question is, is the 11 just a number set by Bethesda or is that determined from something and is the weapon datas max range irrelevant and just a ceiling or for npc ai to use.

Edited by SindolY3K
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