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BSA Problems


Itchi

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H'ok, so.

 

I'm wanting to start packing .BSA's with my mods to make install / uninstall easy for the user. When testing this, I get the huge 'WTF is this supposed to be' exclamation point of doom.

 

I would like to clarify the following:

 

1) I have searched the forums for an answer to this topic multiple times over the last two weeks, no joy.

2) I have followed the steps found here precisely.

3) I have ensured the the file paths in NIFSkope start with 'textures' (as opposed to c:steam/blah/blah/blah).

4) I have ensured that the slash marks in the file paths in NIFSkope are pointing the proper direction for both the save file path and the texture path.

5) I have ensured that the file paths are correct in the GECK. However, the preview pic in the edit path window is the huge WTF mark.

6) Upon opening the .BSA file, the file trees are correct. Example:

+Mymod

..... +meshes

..... +textures

 

Is there supposed to be a different path file in the GECK? Instead of 'armor/helmet/myhelmet.dds' , is it supposed to be 'mybsa/armor/helmet/myhelmet.dds' ?

 

Thanks for any help.

-Itchi

Edited by Itchi
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